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Searching Standard: Toxtricity Mill Deck

Hello and welcome to another episode of Searching Standard. This week we'll be taking a look at a Mill Deck featuring Toxtricity DAA 63. Let's begin by taking a look at the decklist.

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For those of you that don't know, a Mill Deck is one that attempts to win by causing an opponent to place cards from their deck into their discard pile. By doing so, you'll be able to win when your opponent can no longer draw any cards. With 4 Toxtricity DAA 63's Risk Taker attack, you'll be able to mill your opponent for five cards, provided you win a coin flip. If you lose, though, you'll be forced to mill five cards from your own deck. Hopefully this deck has some way to ensure that we're able to win coin flips a majority of times...

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With Alolan Muk TEU 84's Adventurous Appetite Ability, you'll be able to look at the top six cards of your opponent's deck and discard any number of Items cards you find there. Since most decks run a fair amount of Items, you'll often be able to discard anywhere from two to four cards when you evolve into Alolan Muk TEU 84.

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This deck runs a single copy of Mewtwo UNB 75 specifically for the use of its Mind Report Ability. This Ability allows you to put a Supporter card from your discard pile onto the top of your deck when you play Mewtwo UNB 75 onto your Bench from your hand. In my opinion, the majority of the time, you'll want to put a copy of Will CEC 208 back on top of your deck, as Will CEC 208 allows you to get an automatic success the first time you need to flip a coin that turn. Will CEC 208 is an important Supporter to play for the success of this deck.

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The only use for Crobat V DAA 104 is the use of its Dark Asset Ability, which allows you to fill your hand back up to six cards when you play Crobat V DAA 104 onto your Bench.

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Much like Mewtwo UNB 75, you can use Cynthia & Caitlin CEC 189 as a way of getting additional uses out of Will CEC 208. It will often also be worth it to discard a card for the second portion of their ability, which will allow you to draw three additional cards.

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Guzma & Hala CEC 193 allows you to search your deck for any Stadium card to put into your hand. It can also be useful to utilize the secondary ability that allows you to put a Pokemon Tool and a Special Energy into your hand, which will allow you to put a Lucky Egg SSH 167 and either of the Energy cards in this deck into your hand. Since the only Stadium in this deck is Glimwood Tangle DAA 162, you'll be able to search it up nicely with Guzma & Hala CEC 193, and it's pretty essential to have in play. Glimwood Tangle DAA 162 allows you to ignore the results of any coin flips for an attack and re-flip the coins. When you're not guaranteed to get the results you want with a coin flip, being able to re-flip can tip the odds in your favor.

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With Tag Call CEC 206, you'll be able to search your deck for two Tag Team cards to put into your hand. Your only choices are Cynthia & Caitlin CEC 189 and Guzma & Hala CEC 193, but as I've explained, both of them are vital for your plans to be effective.

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Every deck needs ways of finding the Pokemon you need and this deck uses a full playset of both Great Ball SSH 164 and Quick Ball SSH 179 to do so. Remember that Great Ball SSH 164 can find any Pokemon you need, but only if they're in the top seven cards of your deck. Quick Ball SSH 179, on the other hand, is able to find a Pokemon from anywhere within your deck, but only if it's a Basic Pokemon.

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Professor's Research SSH 178 is a staple card in most Standard decks, allowing you the potential of drawing more cards to find what you need. Since this deck relies on coin flipping and has ways of enabling the results to be more favorable for you, you also have a full playset of Opal VIV 158, which can be used to potentially put any two cards from your deck into your hand.

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Scoop Up Net RCL 165 is best used to utilize the Adventurous Appetite Ability of Alolan Muk TEU 84 multiple times. In a pinch, you can use it to save a Pokemon that has taken a bit of damage and is likely to be knocked out, denying your opponent the opportunity of drawing a Prize card.

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Both Boss's Orders RCL 154 and Switch SSH 183 help you make the most out of attacking. With Boss's Orders RCL 154, you'll be able to attack any Pokemon on your opponent's team, and you can slow things down for a few turns by having a Pokemon that has a high Energy requirement or Retreat Cost move into your opponent's Active Position. Much like Scoop Up Net RCL 165, Switch SSH 183 offers you a way of denying your opponent the chance to draw any of their Prize cards.

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With there being no Basic Energy cards in this deck, Ordinary Rod SSH 171 will be used as a way of returning valuable Pokemon from your discard pile to your deck. This can be a great way to be able to continue milling your opponent's deck if you find yourself without an active copy of Toxtricity DAA 63.

Wrapping Up

If you're looking for a deck to play that attempts to win in an unconventional way, this might be the deck for you.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases.

And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes


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