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Searching Standard: Torkoal V Energy Destruction Deck

Hello and welcome to another episode of Searching Standard. In order for most decks to run smoothly, a certain amount of resources must be dedicated to Energy management. The deck I have for you this week attempts to make all of that Energy management amount to nothing. Let's get started by taking a look at the deck.

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The objective of this deck is to make it so that your opponent cannot use any of their most effective attacks by removing Energy from their Pokemon. You can do this with a combination of Crushing Hammer SSH 159 and the use of Torkoal V SSH 24's Steam Crush attack. Crushing Hammer SSH 159 can be used to potentially discard Energy from your opponent's Benched Pokemon (assuming you win the coin flip), making it more difficult for your opponent to make a comeback. Torkoal V SSH 24 can also use its Combustion Pillar attack to deal up to 180 damage if you're able to discard a Fire Energy 2 from the top of your deck. If there was only some way to ensure this would happen each time you used Combustion Pillar...

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Thanks to Oranguru SSH 148's Primate Wisdom Ability, as long as you have a Fire Energy 2 in your hand, you can make sure Torkoal V SSH 24's Combustion Pillar attack will deal maximum damage.

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Since you're already removing Energy from your opponent's Pokemon, it will be difficult for them to pay the Retreat Cost much of the time in order for them to deny you of taking a Prize card. Absol TEU 88's Dark Ambition Ability makes it even tougher for them to retreat and more likely that you'll get that Prize card you deserve.

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With the potential for so much Fire Energy 2 to be discarded, it's nice to have a way to get it back. You can use Victini V SSH 25's Spreading Flames attack to return up to three Fire Energy 2 cards from your discard pile and attach them to your Pokemon in any way you'd like. You also have the use of Victini V SSH 25's Energy Burst attack in the event that your opponent brings in a fully powered up Pokemon.

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The Jirachi TEU 99 / Escape Board UPR 122 combo isn't new. It's a great way to be able to find the Trainer cards that you need quickly, thanks to Jirachi TEU 99's Stellar Wish Ability. Then you can retreat for free as long as you have an Escape Board UPR 122 attached.

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Both Dedenne-GX UNB 57 and Marnie SSH 169 are included as ways to be able to draw the additional cards you need to run smoothly. Dedenne-GX UNB 57 's Dedechange Ability can be a great way to get some Fire Energy 2 into your discard pile quickly.

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Making sure you have the Pokemon you need when you need it is important. Quick Ball SSH 179 helps with that by allowing you to find the Pokemon you need from your deck. You can also use this as a way to try to figure out if any of your important cards are included in your Prize cards.

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Even though you're hoping to deny your opponent the use of their most powerful attacks, they'll still likely be able to use smaller attacks against Torkoal V SSH 24. As such, you'll slowly acquire damage counters on it. Buff Padding TEU 136 allows Torkoal V SSH 24 to have an additional 50 HP. Mallow & Lana CEC 198 allows you the chance to heal up to 120 damage from a Pokemon. Both of these cards keep your powered up Torkoal V SSH 24 in the game longer, allowing you to have additional turns to deal maximum damage.

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Sometimes things happen and your Pokemon may get Knocked Out. With Ordinary Rod SSH 171, you can shuffle back two Pokemon and two Fire Energy 2 that have hit your discard pile.

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If you see your opponent powering up one of their Benched Pokemon, you might want to bring it to the Active position quickly with Custom Catcher LOT 171. This allows you the chance to Knock Out a Pokemon before it becomes a problem. You can also bring up a wounded Pokemon that your opponent was able to send back to their Bench.

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This final group of cards is typical for a Fire Type deck. Welder UNB 189 allows you to ramp up your Energy attached to your Pokemon, while also allowing you to draw additional cards. Giant Hearth UNM 197 can be used to search your deck for additional copies of Fire Energy 2. Heat Factory Prism Star LOT 178 allows you to discard excess Fire Energy 2 in order to draw additional cards.

Wrapping Up

If playing a deck that will cause frustration for your opponent sounds fun to you, then you might want to give this deck a try.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below or email me directly at Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases. And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes


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