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Searching Standard: Snorlax VMAX / Pidgeotto Deck

Hello and welcome to another episode of Searching Standard. Each and every week I scour the internet to find you a fun and exciting deck. This week I have a deck from YouTuber, AzulGG. His video proclaims that it's his new favorite deck. Let's get started by taking a look at the deck.

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Snorlax VMAX SSH 142 is the main attacker in this deck. Its G-Max Fall attack will deal a minimum of 60 damage. The damage will be increased by 30 for each Benched Pokemon you have, so the maximum damage that you can do with this attack is 210 damage. One of the best things about Snorlax VMAX SSH 142 is that it has 340 HP. That makes Snorlax VMAX SSH 142 incredibly difficult to Knock Out with a single attack. As you'll see, there are ways of giving Snorlax VMAX SSH 142 even more HP and ways of healing it, and both make it very difficult for your opponent to draw any of their Prize cards.

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By using Munchlax UNM 173's Snack Search Ability, you'll be able to put a card from your discard pile onto the top of your deck, assuming you win a coin flip. By doing this, you can return a copy of Triple Acceleration Energy UNB 190 from your discard pile, so it can be used by Snorlax VMAX SSH 142's G-Max Fall attack again and again.

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Both Pidgeotto TEU 123 and Snorlax VIV 131 have Abilities that you can use to keep the flow of cards coming to your hand. Pidgeotto TEU 123's Air Mail Ability allows you to filter through your deck, two cards at a time. You'll choose whichever cards is best for you at the time to put into your hand, while the other card will go to the bottom of your deck. With Snorlax VIV 131's Gormandize Ability, you're sacrificing quality for quantity. Gormandize allows you to refill your hand to have seven cards, but it can only be used if Snorlax VIV 131 is your Active Pokemon.

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Sometimes you'll find yourself needing one or two more damage counters to score a Knock Out on one of your opponent's Pokemon. For those times, you can play Galarian Zigzagoon SSH 117 to your Bench. Doing so will trigger its Headbutt Tantrum Ability, allowing you to put one damage counter on any of your opponent's Pokemon. You'll be able to use this Ability multiple times by returning Galarian Zigzagoon SSH 117 to your hand when you play Scoop Up Net RCL 165.

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Both Mewtwo UNB 75 and Mew UNB 76 have Abilities that can help you out. With Mewtwo UNB 75's Mind Report Ability, you'll be able to put a Supporter card from your discard pile onto the top of your deck when you play Mewtwo UNB 75 onto your Bench. This can allow you to heal Snorlax VMAX SSH 142 multiple times with a Supporter from the next batch of cards. Mew UNB 76 offers your team some protection with its Bench Barrier Ability. This will prevent all damage done to your Benched Pokemon by your opponent's attacks.

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Obviously, the Supporter that I referred to previously is Cheryl BST 123. When you play Cheryl BST 123, you'll heal all damage from each of your Evolution Pokemon in play. Since the only Energy played in this deck is Triple Acceleration Energy UNB 190, there is no downside to playing Cheryl BST 123. Buff Padding TEU 136 can be attached to Snorlax VMAX SSH 142, which will give it an additional 50 HP, bringing its total HP to 390 HP. This deck also has a pair of Lillie's Poke Doll CEC 197 that you can play to pad out your Bench. Lillie's Poke Doll CEC 197 also gives you the ability to slow down the game by making it your Active Pokemon, which can give you an extra turn to set things up.

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This group of cards offer you some added mobility. Both Switch SSH 183 and Bird Keeper DAA 159 allow you to switch your Active Pokemon with a Pokemon from your Bench. Bird Keeper DAA 159 also offers a bit of card draw to boot. U-Turn Board UNM 211 may not straight up switch the positions of your Pokemon, but it can allow the Pokemon to which it is attached to retreat for a lower cost, possibly even for free.

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Nearly every deck runs some cards to help find the Pokemon they need to get into play for their plans to go smoothly. This deck is no exception, and all of these cards will be very useful for this. Quick Ball SSH 179 can find any Basic Pokemon, while Level Ball BST 129 can only find a Pokemon with 90 HP or less. Pokemon Communication TEU 152 can get any Pokemon, regardless of size or Evolution, as long as you have another Pokemon in your hand to trade for the one you want.

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Evolution Incense SSH 163 allows you to search your deck for any Evolution Pokemon to put into your hand. This can be a great way of finding any copies of Snorlax VMAX SSH 142 hiding in your deck. Marnie CPA 56 offers you a means of drawing additional cards when your hand gets small enough. It can also help reset an opponent's hand once they've searched their deck for specific cards. Boss's Orders SHF 58 can be played to force an opponent's Benched Pokemon to go to their Active Spot. By doing this, you can set up a One-Hit Knock Out and potentially take multiple Prize cards as a result.

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This pair of cards help you retrieve things from your discard pile. Pal Pad SSH 172 allows you to shuffle up to two Supporter cards from your discard pile into your deck. It can allow you even more uses of Cheryl BST 123, if you need them. Ordinary Rod SSH 171 will allow you to shuffle up to two Pokemon from your discard pile into your deck. This can be useful for those times that your opponent manages to score a Knock Out.

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The final two cards in this deck are simply added safety measures. With Reset Stamp UNM 206, you can slow down an opponent's momentum and get back in the game once you've fallen behind on Prize cards. Power Plant UNB 183 helps by shutting off any Abilities of any Pokemon-GX. This can be very useful against a deck relying on Dedenne-GX UNB 57 to help them draw additional cards.

Wrapping Up

This deck can be extremely frustrating to play against, and it can feel impossible to Knock Out Snorlax VMAX SSH 142. Take advantage of that frustration and have fun with this deck. It looks to be a blast to play.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases.

And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes
 


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