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Searching Standard: Ninetales V / Sandaconda V / Coalossal Deck

Hello and welcome to another episode of Searching Standard. This week's deck featuring cards from Rebel Clash features a blend of Fighting and Fire Energy. Let's get started by taking a look at the decklist.

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Coalossal RCL 107's Tar Generator Ability allows you to ramp up your Energy by attaching a Fire Energy 2 and a Fighting Energy 6 from your discard pile to your Pokemon in any way you would like. While there's a decent amount of Energy ramping for Fire-Type decks, there's little to none for Fighting-Types. Being able to attach two additional Energy per turn can be a huge benefit, as long as you have some attackers that can make use of that extra Energy.

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Ninetales V RCL 26 acts as an interesting attacker. It can utilize the extra Energy provided by Coalossal RCL 107 when it uses its Flamethrower attack. This attack deals 180 damage, but requires you to discard an Energy from Ninetales V RCL 26. Since this attack only requires one type-specific Energy, the Energy you discard can possibly help you use an attack requiring Fighting Energy 6. You can also use Ninetales V RCL 26's Nine-Tailed Shapeshifter attack, which will copy any of your opponent's Active Pokemon's attacks. Your opponent will really need to consider who they have facing Ninetales V RCL 26 because of this attack.

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Sandaconda V RCL 108 acts as the other main attacker in this deck. It’s Sand Breath attack hits for 220 damage and requires two Energy to be discarded from it. Sandaconda V RCL 108 also benefits greatly from the next two cards.

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With Diancie FLI 74, Fighting-Type attackers, such as Sandaconda V RCL 108, will deal an additional 20 damage to the opponent's Active Pokemon. That pushes Sandaconda V RCL 108's Sand Breath attack to 240 damage. If you also have Martial Arts Dojo UNB 179 in play, Sandaconda V RCL 108's Sand Breath attack can deal up to 280 damage, depending on the number of Prize cards you have remaining. That's enough damage to Knock Out the majority of opposing Pokemon.

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The Jirachi TEU 99 / Escape Board UPR 122 combination has become such a Standard staple; it's no surprise to see it here. With it, you can use Jirachi TEU 99's Stellar Wish Ability to find a needed Trainer card from the top five cards of your deck. Doing this will put Jirachi TEU 99 to sleep. If you have an Escape Board UPR 122 attached, though, you'll be able to retreat for free, even while Asleep.

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Cramorant V SSH 155 acts as a great finisher in the event that your opponent has any Pokemon in play (even on their Bench) that will be Knocked Out with 160 damage. Using its Spit Shot attack leaves Cramorant V SSH 155 vulnerable, though, since it requires you to discard all Energy attached to it. Cramorant V SSH 155 also has the Beak Catch attack that you can use to put any two cards from your deck into your hand. This can be a great way to get things started if your initial draw isn't that great.

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Since every deck needs ways to find the cards it needs to run smoothly, most decks include Supporter cards that allow you to draw additional cards. That's exactly what this group of cards does. Both Cynthia UPR 119 and Marnie SSH 169 will shuffle your current hand back into your deck. Professor's Research SSH 178 discards your current hand, though, making it a great way to get some Energy cards into your discard pile.

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You'll want to be able to find copies of Coalossal RCL 107, Carkol RCL 106, and Rolycoly RCL 105 quickly, which is why Quick Ball SSH 179 and Great Ball SSH 164 are included in this deck. Quick Ball SSH 179 also acts as another way to discard Energy to your discard pile.

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Since evolving into Coalossal RCL 107 is key to making this deck run smoothly, Evolution Incense SSH 163 and Rare Candy SSH 180 are here to help. Find the Coalossal RCL 107 you need with Evolution Incense SSH 163 and then use Rare Candy SSH 180 to evolve.

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Both Switch SSH 183 and Boss's Orders RCL 154 can be used to make your attacks more successful. With Boss's Orders RCL 154, you'll be able to choose which of your opponent's Pokemon you want to attack and make it their Active Pokemon. Switch SSH 183 allows you to bring up a fully powered attacker from your Bench, or allows you to retreat a wounded Pokemon so your opponent can't score a Knock Out on their following turn.

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There are times you'll need a Pokemon that has gotten Knocked Out. For those times, you have Ordinary Rod SSH 171.  It can also return Energy cards from your discard pile to your deck, but you won't want to do that very often.

Wrapping Up

The amount of Energy acceleration provided by Coalossal RCL 107's Tar Generator Ability is staggering. If you're able to utilize this Ability turn after turn, you should have no trouble overpowering your opponent's Pokemon and bringing home a victory.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below or email me directly at mikelikesmtg@gmail.com. Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases. And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes

 


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