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Searching Standard: Lucario & Melmetal-GX / Solgaleo Metal Deck

Hello and welcome to another episode of Searching Standard. Lucario & Melmetal-GX UNB 120 has one of the best GX Attacks ever. This week, Searching Standard once again travels overseas to the Japanese website poke-cardmanjr.com to provide you a decklist first posted there. Let's get started by taking a look at the deck.

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It's important to use Lucario & Melmetal-GX UNB 120's Full Metal Wall GX attack as early as possible. By doing so, you make it so that the majority of your team take 30 less damage from each attach. That will help you have the time needed to set up your team with the Energy needed for optimal attacks. If you're able to attach a Double Colorless Energy SUM 136 to Lucario & Melmetal-GX UNB 120, you'll get the added benefit of discarding all Energy from your opponent's Active Pokemon as early as your first attack.

While it should be obvious, try to keep Lucario & Melmetal-GX UNB 120 safe from being knocked out whenever possible. The loss of three Prize cards is avoidable if you pay close attention to the amount of damage your opponent can do to Lucario & Melmetal-GX UNB 120. Remember that there are ways in this deck to remove damage counters from your Pokemon, so don't let your opponent take Prize cards that you can avoid.

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Solgaleo-GX SUM 89 makes it easy for you to keep your team alive by allowing you to switch any of your Benched Pokemon with your Active Pokemon, once per turn. That's thanks to its Ultra Road Ability. If that wasn't enough reason to keep Solgaleo-GX SUM 89 on your Bench whenever possible, the fact that its Sunsteel Strike attack causes you to discard all Energy attached to it makes Solgaleo-GX SUM 89 a great Pokemon to use when an attack for 230 damage will win you the game.

The other version of Solgaleo-GX in this deck, Solgaleo-GX PR-SM SM104, has the Shining Mane Ability, which makes all of your Pokemon in play have no Weakness. This is a great Ability to have with all of the decks featuring Reshiram & Charizard-GX UNB 20 currently. Solgaleo-GX PR-SM SM104 also has the Turbo Strike attack which will help you utilize Solgaleo-GX SUM 89's Sunsteel Strike attack more often.

One thing to notice is that this deck includes Cosmog TEU 69, but not Cosmoem. You'll need to evolve into either version of Solgaleo-GX by using a Rare Candy CES 142 instead of evolving normally.

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If your opponent is playing any Pokemon-GX's, Dusk Mane Necrozma PR-SM SM107 is great to have in play. With its Dusk Shot attack, you can deal 60 damage, that's not affected by Weakness or Resistance, to any of your opponent's Pokemon-GX, for just one Energy. If you've damaged their Tag Team Pokemon and they've retreated it, thinking it to be safe, you can surprise them by playing Dusk Mane Necrozma PR-SM SM107 and attacking with it on the same turn, perhaps gaining three Prize cards in the process.

If your opponent doesn't have any Pokemon-GX, it's often better to hold onto Dusk Mane Necrozma PR-SM SM107 since its other attack, Rusty Claws, requires a lot of Energy to use and is generally best when your opponent only has one Prize card remaining.

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With Jirachi TEU 99's Stellar Wish Ability, you can often find a Trainer card that will allow you to draw additional cards or a Poke Ball that you can use to find a needed Pokemon. It comes at a cost of putting Jirachi TEU 99 to sleep. However, if you have an Escape Board UPR 122 attached to Jirachi TEU 99 (or if you found one with the Stellar Wish Ability), Jirachi TEU 99 will be able to retreat for free, even while Asleep.

While not as useful, Jirachi TEU 99 does have the Slap attack that can be used in a pinch. It takes two Energy and only does 30 damage, so only build up Jirachi TEU 99 if you have no other options.

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While Tapu Lele-GX GRI 60 is included in this deck mostly for her Wonder Tag Ability, don't overlook her Energy Drive attack. It's possible to deal a substantial amount of damage to your opponent's Active Pokemon even if you only have a single Double Colorless Energy SUM 136 attached to Tapu Lele-GX GRI 60.

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Dhelmise GRI 59 has only one purpose in this deck. Thanks to its Steelworker Ability, your Metal Type Pokemon will deal an additional 10 damage whenever they attack. While it may not seem like much, every little bit adds up, and if you're dealing 10 extra damage while they're dealing 30 less damage each turn, you'll see the benefit fairly quickly.

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As mentioned earlier, Rare Candy CES 142 is only needed to evolve Cosmog TEU 69 into either Solgaleo-GX SUM 89 or Solgaleo-GX PR-SM SM104. Those are the only non-basic Pokemon in this deck.

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Looking for a way to find the Pokemon you need? Look no further. Nest Ball SUM 123, Ultra Ball SUM 135, and Pokemon Communication TEU 152 are all here for just that purpose. While it can be difficult to decide what to discard for Ultra Ball SUM 135, remember that Solgaleo-GX PR-SM SM104 can use its Turbo Strike attack to return basic Energy cards from your discard pile.

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These are the premier card-drawing Trainers currently in Standard. Erika's Hospitality TEU 140 is a little more difficult to play, but if timed correctly can allow you to end up with more options of things to play than you would get by just playing Cynthia UPR 119 or Lillie UPR 125.

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Guzma BUS 115 is currently the best way to ensure you have a favorable attack. Simply bring up an opponent's weak or damaged Pokemon and put a strong one as your Active Pokemon and reap the rewards.

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Metal Goggles TEU 148 enables one of your Metal Type Pokemon to take an extra 30 damage less as well as providing it the ability to not have damage counters placed on it. You'll want to place this on the Pokemon that's able to deal the most damage to your opponent's Active Pokemon, most likely Solgaleo-GX PR-SM SM104 or Lucario & Melmetal-GX UNB 120. That same Pokemon is likely to be the best choice to use your Max Potion GRI 128s on as well. Acerola BUS 112 acts as a great way to deny your opponent the chance to draw a Prize card (or multiple cards) as well as a way to be able to redistribute any Energy that had previously been attached to the chosen Pokemon.

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If your opponent is playing any Pokemon-GX, you'll be happy to attach Choice Band GRI 121 to your Active Pokemon. It will allow you to deal an additional 30 damage to an opponent's Active Pokemon if it is a Pokemon-GX. Remember that this doesn't work in conjunction with Dusk Mane Necrozma PR-SM SM107's Dusk Shot attack unless you're dealing the damage to the opponent's Active Pokemon (not a Benched Pokemon).

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With Viridian Forest TEU 156 in play, you'll always be able to ensure that you're able to get the Metal Energy 8 from your deck in order to be able to attack. The downside is that your opponent will be able to find their basic Energy easily as well. Don't let that stop you from playing this card, as it's more important that you get your plans moving ahead than it is to deny them this ability.

Wrapping Up

This deck has the potential to take less damage from an opponent's attacks, remove any weakness from its Pokemon, and switch Active and Benched Pokemon for free. Plus, it can deal out a ton of damage. What more could you ask for? I'm excited to sleeve this deck up and try it out.

Thank you to the folks at poke-cardmanjr.com for posting this decklist.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below or you can reply to me directly on Twitter (@mikelikesmtg), or email me directly at mikelikesmtg@gmail.com. Also, feel free to share this article with your friends anywhere on social media.  And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!
 
— Mike Likes
 


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