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Searching Standard: Greninja & Zoroark-GX / Darkrai-GX Deck

Hello and welcome to another episode of Searching Standard. Every week I search to find innovative decklists featuring Pokemon that might not see a ton of play. This week I came across a decklist that features a pair (or trio, depending on how you look at it) of Dark Type Pokemon that plays differently than most other decks. Let's start by taking a look at the deck.

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With Greninja & Zoroark-GX UNB 107's Dark Pulse attack, you have the potential to hit for a lot of damage with this deck. As you'll see, there are ways to get more energy into play. Greninja & Zoroark-GX UNB 107 itself has the Dark Union GX attack, which has the potential to attach four additional energy to your team.

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In the early stages of the game, don't be afraid to discard Darkrai-GX BUS 88 in order to pay the cost of playing other cards like Ultra Ball SUM 135. With its Restoration Ability, you have the ability to return it from the discard pile whenever you would like, plus it will bring along a Darkness Energy 7 with it. Darkrai-GX BUS 88's Dark Cleave attack can take out almost any opposing Pokemon in one or two hits thanks to it being unaffected by Resistance. Plus, if you haven't already used your GX-attack for the game, Dead End GX can automatically knock out any opposing Active Pokemon that is affected by a Special Condition (such as being Asleep). If you can use that attack against a Tag Team Pokemon, you can quickly take control of the game.

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With Sharpedo UNB 111's Greedy Evolution Ability, you have the potential to attach up to six Darkness Energy 7 to it when you evolve from Carvanha UNB 110. That can be used to great effect with Greninja & Zoroark-GX UNB 107's Dark Pulse attack. It also works well with Sharpedo UNB 111's own Bad Fangs attack, which is another way to rack up some large amounts of damage.

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If you're hoping to take advantage of Darkrai-GX BUS 88's Dead End GX as your back up plan, Darkrai Prism Star UPR 77 can help. With its Abyssal Sleep attack, you make it much more difficult for your opponent's Active Pokemon to wake up in between turns, which can allow you an easy KO.

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Tapu Lele-GX GRI 60 allows you to search for a Supporter card when you play her to your Bench. There are a lot of great options for you to find, but the best may be Nanu TEU 150. I'll explain further why this is in a few cards when I discuss Nanu TEU 150 himself.

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Both Hoopa SLG 55 and Choice Band GRI 121 are cards that protect you from opponents using Pokemon-GX. Hoopa SLG 55 has the Scoundrel Guard Ability, which protects it from all of the effects of an opponent's attack as long as that Pokemon is a Pokemon-GX. Choice Band GRI 121 allows you to deal extra damage when your opponent's Active Pokemon is a Pokemon-GX. In the event that your opponent isn't using any Pokemon-GX, these cards can always be discarded.

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All of these cards offer you outlets to allow you to get cards into your discard pile. Remember that it's usually a good idea to get Darkrai-GX BUS 88 and Darkness Energy 7 into the discard pile as you can always get these back into play easily later on.

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Nanu TEU 150 allows you a way to put any of your Pokemon except for Sharpedo UNB 111 into play from your discard pile. It's a great way to put a copy of Darkrai-GX BUS 88 that's on your Bench into your discard pile so that you can use its Restoration Ability to bring it right back (and with an additional Darkness Energy 7 to boot). You can also use Nanu TEU 150 as a way to return a Greninja & Zoroark-GX UNB 107 from your discard pile by switching it with a copy of Sharpedo UNB 111 that already has a bunch of Darkness Energy 7 attached.

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With Black Market Prism Star TEU 134 in play, your opponent might find that they are attacking your Pokemon without gaining any benefit other than removing them from the field of battle. It also helps make it less devastating if Greninja & Zoroark-GX UNB 107 were to get knocked out. Altar of the Moone GRI 117 allows Darkness and Psychic Type Pokemon to retreat easier, which can help you gain an advantage in battle. Remember that each of these Stadiums has the potential to help your opponent as well, though, so you might decide not to play either if the reward isn't worth the risk.

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There's a lot of Basic Pokemon in this deck, and with Nest Ball SUM 123 you can easily find whatever one you need whenever you need it.

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Lillie UPR 125 and Erika's Hospitality TEU 140 both help you draw additional cards. Lillie UPR 125 is great on your first turn and generally good on most turns after that. Erika's Hospitality TEU 140 is best when played fairly early on when your opponent has built up a Bench full of Pokemon. It's not as good when your opponent has only one or two (or less) Pokemon on their Bench, which is why there are only two copies of it in the deck.

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Switch CES 147 and Guzma BUS 115 are both great ways to set up favorable attacks for your team. They could allow you to use Darkrai Prism Star UPR 77's Abyssal Sleep attack in conjunction with Darkrai-GX BUS 88's Dead End GX attack easier, if you decide to go that route.

Wrapping Up

This deck looks to have a ton of potential, as it can set up some attacks that deal a lot of damage fairly easily. As long as your local meta doesn't have a lot of Fighting Type Decks in it, you should give this deck a try.

Thank you to the folks at poke-cardmanjr.com for posting this decklist.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below or you can reply to me directly on Twitter (@mikelikesmtg), or email me directly at mikelikesmtg@gmail.com. Also, feel free to share this article with your friends anywhere on social media.  And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!
 
— Mike Likes
 


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