Browse > Home / Strategy / Articles / Searching Standard: Flying Pikachu VMAX / Flaaffy Deck

Searching Standard: Flying Pikachu VMAX / Flaaffy Deck

Hello and welcome to another episode of Searching Standard, where each and every week I look for new, innovative decks for you to play in Standard. This week, I'm taking a look at a deck featuring Flying Pikachu VMAX CEL 7 that was recently played by YouTuber, Flex Daddy Righteous. Let's get started with the decklist.

   

$ 0.00 $ 0.00

With this deck, much of the time, Flying Pikachu V CEL 6 will be the main attacker. By attacking with its Fly attack, you'll need to flip a coin to see if the attack does anything. If you get heads, this attack will deal 120 to your opponent's Active Pokemon and it will prevent all damage and effects from your opponent's attack that would be done to Flying Pikachu V CEL 6 on the following turn. You can help ensure that you're able to get a heads result on your coin flip by having a copy of Glimwood Tangle DAA 162 in play. Once you evolve into Flying Pikachu VMAX CEL 7, you have an attack that is similar to Flying Pikachu V CEL 6's Fly attack. Flying Pikachu VMAX CEL 7's Max Balloon attack deals 160 damage to your opponent's Active Pokemon and prevents all damage done to Flying Pikachu VMAX CEL 7 by attacks from Basic Pokemon on your opponent's next turn. While there's no coin flip required, this only prevents damage from Basic Pokemon, so if your opponent has evolved, you're better off using Flying Pikachu V CEL 6's Fly attack. Perhaps there's a way to use the attacks of a Pokemon's previous Evolutions? (Hint: There is, and I'll talk about it later.)

$ 0.00 $ 0.00   $ 0.00 $ 0.00

Flaaffy EVS 55 is the engine for this deck that keeps things running smoothly. With its Dynamotor Ability, you can attach a Lightning Energy 4 from your discard pile to one of your Benched Pokemon. You can do this once for each Flaaffy EVS 55 you have in play. Since your attacks only need three Energy, at most, to use, Flaaffy EVS 55 can power things up quickly and allow you to attack right away.

$ 0.00 $ 0.00

Boltund V RCL 67 also helps speed up your Energy attachment, thanks to its Electrify attack. This attack allows you to search your deck for a pair of Lightning Energy 4 cards to attach to your Benched Pokemon however you would like. Boltund V RCL 67 can also act as a secondary attacker due to its Bolt Storm attack. This attack deals a base of 10 damage, plus an additional 30 damage for each Lightning Energy 4 you have attached to your Pokemon. That can add up to a shocking amount of damage.

$ 0.00 $ 0.00

Crobat V DAA 104's only purpose in this deck is to draw you extra cards when you play it to your Bench, thanks to its Dark Asset Ability. Since there is no Darkness Energy 7, you'll never be able to attack with Crobat V DAA 104, so try to keep it safe and sound on your Bench.

$ 0.00 $ 0.00   $ 0.00 $ 0.00

Crushing Hammer SSH 159 pairs very nicely with Glimwood Tangle DAA 162. You'll be able to discard an Energy from any of your opponent's Pokemon in play, provided that you win a coin flip. By discarding your opponent's Energy, you prevent them from being able to attack effectively. Speaking of attacking, do you remember earlier when I was discussing using Flying Pikachu V CEL 6's Fly attack even after it had evolved into Flying Pikachu VMAX CEL 7? This is achieved by attaching a copy of Memory Capsule VIV 155 to Flying Pikachu VMAX CEL 7. It will also allow you to use Flying Pikachu V CEL 6's Thunder Shock attack if you wanted to.

$ 0.00 $ 0.00   $ 0.00 $ 0.00

This next pair of cards is found in most decks. Quick Ball SSH 179 can be used to help you find the Basic Pokemon you need, while Evolution Incense SSH 163 will find only Evolution Pokemon. These help you consistently have a Pokemon in play.

$ 0.00 $ 0.00   $ 0.00 $ 0.00

This pair of cards is also a staple in most Standard decks. Both Professor's Research SHF 60 and Marnie CPA 56 help you draw additional cards. By drawing more cards, you're more likely to have what you need available to you. At the very least, you help increase the odds ever so slightly that the card you need will be drawn during your next turn. Professor's Research SHF 60 forces you to discard your current hand before drawing seven new cards. This can be a great way to get copies of Lightning Energy 4 into your discard pile for Flaaffy EVS 55 to use its Dynamotor Ability on. Marnie CPA 56 might not draw you as many cards, but she can act as a means of resetting your opponent's hand.

$ 0.00 $ 0.00   $ 0.00 $ 0.00   $ 0.00 $ 0.00

Since the Energy acceleration in this deck attaches the Energy to your Benched Pokemon, you might need a way to move those Pokemon to your Active Spot. This next group of cards can help with that. Air Balloon SSH 156 allows any of your non-Pikachu Pokemon to retreat for free. Since both Flying Pikachu V CEL 6 and Flying Pikachu VMAX CEL 7 already have a Retreat Cost of zero, don't waste your time attaching an Air Balloon SSH 156 to either of them. Both Escape Rope BST 125 and Switch SSH 183 allow you to exchange your Active Pokemon with a Pokemon from your Bench. Escape Rope BST 125 also forces your opponent to switch their Active Pokemon with one of their Benched Pokemon, and they have to do it before you do.

$ 0.00 $ 0.00

Boss's Orders SHF 58 allows you to choose one of your opponent's Benched Pokemon to switch places with their Active Pokemon. This is a great way of setting up an easy Knock Out.

$ 0.00 $ 0.00   $ 0.00 $ 0.00

This last pair of cards are general all-purpose cards. Tool Scrapper RCL 168 can be very helpful against certain decks and practically useless against others. Pokegear 3.0 SSH 174 offers you a way of getting a Supporter from the top seven cards of your deck into your hand. While you might not know what Supporter you'll end up with, all three of the Supporters in this deck are very useful.

Wrapping Up

While this deck does rely on a bit of luck, Glimwood Tangle DAA 162 helps make things a bit more consistent. Since I enjoy limiting my opponent's choices of what they can do during a game, I'm looking forward to giving this deck a try.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases.

And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes

 


More on PokeGoldfish ...

obstagoon

RYOD: Obsta-GLOOM

Today, we pretend we're one of the cool-kids and talk about Galarian Obstagoon from Fusion Strike.

Nov 29 | by LegalySarcastic
malamar

Jank Hunt: Rapid-SMITE Malamar

Today we discuss what might actually be the most-fun you'll ever have doing math.

Nov 27 | by LegalySarcastic
flash forward

Flash Forward: Alcremie VMAX, Metagross VMAX, and Orbeetle VMAX Decks

What new secrets can be learned from Japan's tournament-winning decks? Find out in this week's Flash Forward.

Nov 26 | by Mike Likes
single prize

Jank Hunt: 8-Lat

Today, we see if two star-crossed Pokemon, both alike in dignity, can unite and bring balance to a meta ruled by flashy, fancy, three-prize Pokemon.

Nov 25 | by LegalySarcastic

Next Article

Contact | Terms of Use | Privacy Policy | Do Not Sell My Personal Information | Manage Ads Consent

All original content on this page is © 2021 MTGGoldfish, Inc. and may not be used or reproduced without consent. Pokemon, The Pokemon TCG, and The Pokemon TCG Online and its trademarks are ©1995-2021 Nintendo, The Pokémon Company International, Inc, and GAMEFREAK. All rights reserved. MTGGoldfish, Inc. is not affiliated with Nintendo, The Pokémon Company International, Inc, or GAMEFREAK.