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Searching Standard: Cinderace / Cinccino Budget Deck

Hello and welcome to another episode of Searching Standard. I have a deck for you this week that features Cinderace SSH 34 and is a good deck for those players that want to play a deck capable of winning and maintain their budget. It comes from YouTuber, LittleDarkFury. Let's get started by taking a look at the deck.

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Thanks to its Libero Ability, you will be able to attach up to two Fire Energy 2 cards from your discard pile to Cinderace SSH 34 when it moves from your Bench to your Active Spot. Since Cinderace SSH 34's Flare Striker attack only requires three Energy to use, you'll be able to attack the turn it becomes your Active Pokemon as long as you have a single Energy attached to it. Optimally, you'll want to have a copy of Recycle Energy UNM 212 attached in this situation, so you can attack with Flare Striker and deal 190 damage. Doing this will cause the two attached Fire Energy 2 to be discarded. You can then retreat Cinderace SSH 34 by discarding the attached Recycle Energy UNM 212, causing it to be put back into your hand to be attached to a copy of Cinderace SSH 34 once again. By doing this again and again, you're able to keep attacking for 190 damage, turn after turn.

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You'll be able to ensure that you have a copy or two of Fire Energy 2 in your discard pile by using Cinccino SSH 147's Make Do Ability. This Ability also allows you to draw two cards when you use it, enabling you to see more cards from your deck and find what you need easier. It can often be a good idea to attach a copy of U-Turn Board UNM 211 to Cinccino SSH 147 to allow it to retreat for free in the event that it becomes your Active Pokemon, either due to an opponent's Trainer card or by you choosing it to become Active after one of your other Pokemon has been Knocked Out.

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With the use of Snorlax VIV 131's Gormandize Ability, if Snorlax VIV 131 is your Active Pokemon, you'll be able to draw cards until you have seven cards in your hand. Doing this will end your turn, so it's best to save this Ability for those times when you can make the most of it. This will likely leave your Snorlax VIV 131 stuck as your Active Pokemon, so you'll likely need to use Bird Keeper DAA 159 to move it back to your Bench in order for you to continue attacking.

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A single copy of Mew UNB 76 is included in this deck as a means of protecting your Benched Pokemon. While Mew UNB 76 is in play, its Bench Barrier Ability prevents all damage done to your Benched Pokemon by your opponent's attacks, keeping them safe and sound.

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This batch of cards help you find the Pokemon you need as you need them. Most decks will have some sort of Poke Ball package, so you aren't stuck with drawing to find a Pokemon you are in need of. Level Ball BST 129 is especially helpful in this deck, as it can find any Pokemon you need with the exception of Snorlax VIV 131 or Cinderace SSH 34. Pokemon Communication TEU 152 can help you find any Pokemon you need from your deck, as long as you have another Pokemon to trade for it. Quick Ball SSH 179 serves double duty by finding a Basic Pokemon you need, as well as acting as a way to discard a card from your hand (like a Fire Energy 2).

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Both Evolution Incense SSH 163 and Rare Candy SSH 180 help greatly in any deck that relies on Stage 2 Evolution Pokemon. If you already have a Basic Pokemon in play, you can search for its Evolution with the help of Evolution Incense SSH 163. With Rare Candy SSH 180, you'll be able to skip right over the Raboot SSH 32 Evolution and go straight from Scorbunny SSH 31 to Cinderace SSH 34 right away. Rosa CEC 204 is great to play in any deck that features Stage 2 Evolution. With her, if you already have either a Basic Pokemon or its Stage 2 Evolution in your hand, you can get whichever Pokemon you need from your deck along with a Rare Candy SSH 180 and a Basic Energy card. That can allow you to have a fully powered up Cinderace SSH 34 the following turn.

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All of these cards help you draw additional cards, so you'll have what you need more quickly than you would with drawing a single card per turn. Since Professor's Research SSH 178 forces you to discard your current hand, you won't want to play this Supporter too often. The goal is to have as many cards in your hand as possible, which offers you more opportunities to make sure you can play the cards you need as you need them. Discarding your hand isn't something you'll want to do, even if it offers the possibility of getting Fire Energy 2 into your discard pile. The same goes for Bruno BST 121, even though you'll shuffle your hand into your deck instead of discarding it. Marnie SSH 169, on the other hand, acts as a safety valve in the event that your opponent gets an unusually large hand. She offers you a way to help counter that advantage somewhat.

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With Boss's Orders RCL 154, you can choose a Pokemon from your opponent's Bench that you'll be able to Knock Out with a single attack and make that Pokemon their Active Pokemon. It's also a great card to play if you see your opponent starting to build up a Pokemon that's on their Bench. Make it their Active Pokemon before it gets fully powered.

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Giant Hearth UNM 197 does it all for this deck. It allows you to discard a card in order to search your deck for two Fire Energy 2 cards to put into your hand. You can then continue searching for Fire Energy 2 by discarding a Fire Energy 2 on future turns. This helps set up using Cinderace SSH 34's Libero Ability more easily.

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Reset Stamp UNM 206 is included in this deck simply as a means of catching up if you find yourself behind in the Prize race. By using it, you can slow down your opponent’s momentum, forcing them to rely more on their single card drawn per turn to take control of the game again. During this time, you can often score a Knock Out or two, resetting the game state to a more neutral state or a state that's more in your favor.

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This final batch of cards help us return things from the discard pile when your options become limited. Ordinary Rod SSH 171 allows you to return a couple of Pokemon that have gotten Knocked Out to your deck. You can also use it to return a pair of Fire Energy 2 cards, allowing you to continue using Giant Hearth UNM 197, if needed. Pal Pad SSH 172 shuffles up to two Supporter cards from your discard pile into your deck. This can be a great way to get additional uses out of Boss's Orders RCL 154, which allows you to choose the Pokemon you want to attack.

Wrapping Up

As of the writing of this article, this deck checks in with a cost of roughly $56.00. While it may not have some of Standard's higher-priced cards like Crobat V DAA 104 or Dedenne-GX UNB 57, it does include a lot of cards that are Standard staples. If you're looking to start playing the Pokemon TCG, this is a good deck to start with, and it's a very strong deck as well.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases.

And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes


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