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Searching Standard: A Fun and Powerful Caturday Deck

Hello and welcome to another episode of Searching Standard. If you enjoy playing fun decks that are very capable of winning, then I have a deck for you. It comes from YouTuber, Flex Daddy Righteous and features an attack that you can use with zero Energy. Let's get started by taking a look at the deck.

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The main attacker in this deck is Espurr UNB 79. With its Ear Kinesis attack, you'll be able to deal 20 damage for each damage counter on one of your opponent's Benched Pokemon. That means if you're able to deal damage equal to one-third of a Pokemon's HP, you can Knock it Out with this attack. As you can see, though, there's no Psychic Energy 5 in this deck. Without that, how can you use Ear Kinesis? The answer is by having Persian UNB 148 on your Bench. Persian UNB 148's Gathering of Cats Ability allows you to ignore the Energy requirements of all attacks for Pokemon that have the Caturday attack. So, now that you know how to attack for free, how do you get damage counters on your opponent's Benched Pokemon easily?

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One answer is with the use of Flapple RCL 22's Apple Drop Ability. This Ability allows you to place two damage counters on one of your opponent's Pokemon in play. Once you do that, though, you'll need to shuffle Flapple RCL 22 back into your deck along with any attached cards. However, don't think of that as a drawback. Thanks to Turffield Stadium CPA 68, you have an easy way to find Flapple RCL 22 from your deck, allowing you to continue playing it over and over again.

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Galarian Zigzagoon SSH 117's Headbutt Tantrum Ability is another way to place a damage counter on an opponent's Pokemon. While using this Ability is not as good as using Flapple RCL 22's Apple Drop Ability, it is still very helpful. You can also use Scoop Up Net RCL 165 as a way to use this Ability multiple times. Another Pokemon that benefits from having Scoop Up Net RCL 165 played on it is Jirachi TEU 99. After you use Jirachi TEU 99's Stellar Wish Ability, Jirachi TEU 99 will fall Asleep. You can use Scoop Up Net RCL 165 to return it to your hand, allowing Espurr UNB 79 to move to your Active Spot and make its attack.

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Since Espurr UNB 79's Ear Kinesis attack can only deal damage to an opponent's Benched Pokemon, you'll want to make sure that your opponent doesn't move a Pokemon to their Active Spot that has a bunch of damage on it. You can do this in a couple of ways. The first is with Phione CEC 57's Whirlpool Suction Ability. This Ability allows you to place Phione CEC 57 at the bottom of your deck. Doing this forces your opponent to switch their Active Pokemon with one from their Bench. Alternatively, you could play Escape Rope BST 125, which has both players switch their Active Pokemon with one of their Benched Pokemon. Both of these are useful ways to place a Pokemon with damage counters on it onto your opponent's Bench.

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There will be times when your Jirachi TEU 99 is in your Active Spot and is Asleep and you really need it moved to your Bench so you can make an attack. For those times, you can use Switch SSH 183. Switch SSH 183 is also great to play when your opponent forces your Pokemon to move positions and you really need to make Espurr UNB 79 your Active Pokemon for an attack.

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This deck has a few different ways of drawing cards. With Professor's Research SHF 60, you can draw a new hand of seven cards by discarding your current hand. Bruno BST 121 has you shuffle your current hand into your deck and draw a new hand of either four or seven cards, depending on whether your opponent Knocked Out one of your Pokemon during their previous turn. Marnie CPA 56 forces both players to shuffle their hands into their decks and draw a new hand, where you'll get a slight advantage on the number of cards drawn. This can be a useful way to reset your opponent's hand when they've searched their deck for various things.

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As with any deck, you'll need ways to find your Pokemon to put into play. Quick Ball SSH 179 can be used to find any Basic Pokemon. Level Ball BST 129 isn't restricted to finding any particular type or evolution of a Pokemon, but instead is able to find you any Pokemon from your deck with 90 HP or less. You'll be able to get any Pokemon from your deck except for Persian UNB 148 with a Level Ball BST 129.

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Sometimes fate decides to give you a Pokemon you have no need for at the current time, while you're in desperate need of a different Pokemon. For those times, you can use Pokemon Communication TEU 152 as a means of trading in the less useful Pokemon for something you need.

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Once your opponent figures out the strategy for this deck, they might begin targeting Flapple RCL 22 and Galarian Zigzagoon SSH 117. If they take out these Pokemon, you'll need to rely on Pokemon like Meowth UNB 147 to get some damage counters in play. You can use Ordinary Rod SSH 171 to shuffle a pair of Pokemon from your discard pile back into your deck, so you can use them again on future turns.

Wrapping Up

I'm a big fan of playing decks like this. While you may have a little difficulty if your opponent is playing a deck with all Single Prize Pokemon, against decks with Pokemon V or Pokemon-GX, you should generally be able to compete well. If you're looking for a fun deck to play, give this deck a try.

What do you think of this deck? Do you have any suggestions for improvements? Let me know by leaving a comment below. Also, check out my other column, Flash Forward, where we take a look at decks using cards from upcoming releases.

And be sure to join me here again next week as I continue my search for innovative decks in the Pokemon TCG. I'll see you then!

- Mike Likes

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