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Ruin Your Opponent's Day: Obsta-DOOM

Come with me; And you'll Be; in a world of pure exacerbation.

We'll begin; with a spin; in a world of Pokemon Vexation

There is no; Life I know; to compare with our opponent's Frustration

Living there, you'll be free; If you truly wish to be.  

Hello children.  Welcome to my lab.  In this place you will find wonders beyond compare.  Sights that will astound, jank that will abound, your opponent will surely frown when they see what we have found.  But just ignore the sound of them throwing their deckbox to the ground. 


Today we do the thing we do and take what is a perfectly functional, perfectly fine, perfectly kind deck and see if we can twist it in servitude of our patron saint, Durant NVI 83.  The subject of experiment 119-Alpha is Galarian Obstagoon SSH 119.  Subject 119A demonstrates promise because of his attack, Obstruct, which makes him immune to any damage from any basic pokemon.  This reminded me very fondly of Vileplume BUS 6 which had an ability that prevented basic pokemon from attacking.  This pokemon was the focus of my Best Disruption Deck Ever list because of how many players were relying on hard-hitting basic pokemon. So to give a pokemon immunity on an attack that does an "ok" 90 damage might just be the perfect mix of damage and immunity to thrive in this current meta. 

Our goal with this deck is to make it as difficult as possible for our opponent to get out their evolution Pokemon, and to take easy KO's on the pokemon they do get out.   


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Galarian Obstagoon SSH 119 is the main focus of the deck.  As of the writing of this deck, his attack makes him completely immune to 95% of the top decks winning tournaments right now.  The only way around this immunity is to either switch him to the bench, or play a non-basic.  So in order to mitigate these two weaknesses, we put Obstagoon into more of a control shell, rather than an aggressive shell.  So let's have a look at what we do to try and overcome these two weaknesses.


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The primary issue with our deck is many people are starting to tech against it.  Our first tech option is to try to remove our opponent's ability to switch our pokemon.  Fortunately, the only switch options we have at the moment are item based.  Switch SSH 183, Custom Catcher LOT 171, and Great Catcher CEC 192.  Our answer to this is to run Alolan Muk TEU 84, which has the ability: 

Adventurous Apetite: When you play this Pokemon from your hand to evolve 1 of your Pokemon during your turn, you may look at the top 6 cards of your opponent's deck and discard any number of item cards you find there.  Your opponent shuffles the other cards back into their deck.

The theory behind this is if you can look at the top 6 cards, you'd be able to hit at least one relevant item card to make it difficult for your opponent to counter your Obstagoon.  Maybe you hit a Switch or a gusting item.  Or a search.  But this isn't the only string to our disruption bow.  

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Another strategy our opponents have to counter Obstagoon is to attack with evolution pokemon.  For them, we have two options.  Sableye V SSH 120 and Yveltal-GX FLI 124.  Now you might be looking at these two Pokemon and wondering how are they supposed to help deal with evolution pokemon?  The answer lies in the abilities of Galarian Zigzagoon SSH 117 and Galarian Obstagoon SSH 119.  Between the two, they put a total of 4 damage counters on any of your opponent's Pokemon.  Then you can use Sableye's Crazy Claws attack to put 10 damage plus an additional 60 for each damage counter on the pokemon (40 + 10 + (60*4) = 290).  LIkewise, Yveltal-GX's GX attack takes an automatic KO against any pokemon with 4 damage counters on it. 

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Our final specific tech is Stealthy Hood UNB 186.  This card exists primarily as a counter to Phione CEC 57, whose ability is frequently used to push Obstagoon to the bench, thus negating his protection.


The biggest thing to note for our build of the deck is that Obstagoon is our primary attacker.  You have no doubt seen many variants of this deck which try to muscle out Obstagoon and get damage counters out then rely on Sableye/Yveltal-GX for their KO's.  In fact, you'll see several variants running Tyrogue UNB 100 and Giratina LOT 97 to try and speed out damage counters as fast as possible.  While this may be a good attack plan, it is not our attack plan.  We want to play the slow game.  To the best of our ability, we don't want to give our opponent a multiple-prize target if we don't have to. 

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For pokemon search, we run a pretty heavy search line of Quick Ball SSH 179, Evolution Incense SSH 163, and two Pokemon Communication TEU 152.  There is a lot of evolution pokemon in the deck that are important to the game plan, so we want to make sure we always have access to whatever we need.  Quick Ball grabs half of our deck. Incense grabs the other half.  Communication lets us trade one for the other.  

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Along with search, we need draw.  We don't play any consistency Pokemon in the list so we are pretty dependent on Marnie SSH 169 and Professor's Research SSH 178 to dig through our deck.  

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The final thing we'll go in-depth into is our oddly high amount of Switch, and our inclusion of Lillie's Poke Doll CEC 197.  Our idea behind a full playset of Switch is I believe Phione CEC 57 is going to start popping up in a lot more decks, and we want to be able to play around it.  Poke Doll is a very good card to put into any deck where speed is not your main goal.  Especially in a deck like ours where we might need an extra turn or two to finish setting up.  Doll is a 0-prize Pokemon when you drop it onto your bench, and can be "retreated" for free by putting it to the bottom of your deck.  


Finally, the rest of the deck is your standard affair.  Custom Catcher LOT 171 and Great Catcher CEC 192 are pretty good gusting options.  Chaotic Swell CEC 187 helps keep away unwanted stadiums.  And 10 darkness energy rounds it out.  


First and foremost, this deck can be MUCH faster.  If you are lest concerned with the control/disruption aspect, you can take out the Grimer/Muks and run a full set of Jirachi TEU 99.  For more draw and speed, a lot of lists will also run a few Dedenne-GX UNB 57.  

You could also go more disruption and slot in a few Crushing Hammer SSH 159.  Heck, with the speed that some decks are trying to rip through their decks, you could even run a few Bellelba & Brycen-Man CEC 186 to get the not infrequent mill win. 


After rigorous testing and experimenting, we form the conclusion that Expiriment 119-A is a versitile creature, and lends himself to many different playstyles.  It is a shame, then, that so many people choose to nurture his aggressive, wild nature.  But then, that is why we built this lab.  To test the subtleties of our subjects.  119A may yet prove to be the frustrating table-flipper which we so fervently work towards.  More work will need to be done, but I am confident further experimentation will prove fruitful in this area.    

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