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Flash Forward: Sandaconda V, Luxray, and Malamar VMAX Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. In just over a week, the Explosive Walker expansion will be released in Japan. That means there's not much time to continue exploring decks featuring cards from the Rebellion Crash expansion. This week, I have a few more decks featuring new Pokemon, so let's get started.

Ninetales V / Sandaconda V Deck

The first deck features a pair of Pokemon V, Ninetales V, and Sandaconda V. Let's take a look at the deck.

New Card Translations

Ninetales V - Fire - 200 HP

Pokemon - Basic

[R][C][C] Tail Shapeshifting

Choose 1 of your opponent's Active Pokemon's attacks and use it as this attack.

[R][C][C][C] Flamethrower: 180

Discard an Energy attached to this Pokemon.

Weakness: Water
Resistance: None
Retreat: 2

Sandaconda V - Fighting - 220 HP

Pokemon - Basic

[F] Sand: 30

Attach a [F] Energy card from your discard pile to this Pokemon.

[F][F][C] Sand Breath: 220

Discard 2 Energy attached to this Pokemon.

Weakness: Grass
Resistance: None
Retreat: 3

Rolycoly - Fighting - 70 HP

Pokemon - Basic

[C] Ram: 10

Weakness: Grass
Resistance: None
Retreat: 2

Carkol - Fighting - 100 HP

Pokemon - Stage 1

[C][C] Ram: 30

[F][C][C] Heat Crash: 60

Weakness: Grass
Resistance: None
Retreat: 3

Coalossal - Fighting - 160 HP

Pokemon - Stage 2

Ability: Tar Generate

Once during your turn, you may attach a [R] and a [F] energy from your discard pile to your Pokemon in any way you like.

[F][C][C][C] Baked Avalanche: 130

Weakness: Grass
Resistance: None
Retreat: 4

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

With Coalossal's Tar Generate Ability, you're able to attach a Fire Energy 2 and a Fighting Energy 6 from your discard pile to your Pokemon in any way you like. While Energy acceleration for Fire Type decks is commonplace, it's pretty rare for Fighting Type decks. Thanks to this Ability, the high-powered attacks of both Ninetales V and Sandaconda V can both be used easily and repeatedly. Ninetales V's Flamethrower attack deals 180 damage, requiring you to discard one Energy from it. Sandaconda V's Sand Breath attack deals 220 damage, but requires two Energy be discarded from it. Usually, these Energy requirements would make the deck run slower, but thanks to Coalossal's Tar Generate Ability, this deck can continue dealing large amounts of damage turn after turn.

Luxray Deck

The next deck I have for you this week features Luxray and includes an innovative ability to evolve faster. Let's take a look at the deck.

New Card Translations

Luxio - Lightning - 90 HP

Pokemon - Stage 1

Ability: Top Entry

When you draw this card as the first card of your turn, if your bench isn't full, you may put it onto your bench before adding it to your hand.

[L] Zap Kick: 30

Weakness: Fighting
Resistance: None
Retreat: 1

Luxray - Lightning - 160 HP

Pokemon - Stage 2

[L] Raid: 60+

If this Pokemon evolved form Luxio this turn, this attack does 100 more damage.

[L][C] Head Bolt: 120

Weakness: Fighting
Resistance: None
Retreat: 1

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Scoop Up Net

Trainer - Item

Put a Pokemon (except Pokemon V or GX) into your hand. Discard all cards attached to it.

Speed [L] Energy

Energy - Special

While this card is attached to a Pokemon, it provides [L] energy.

When you attach this card to 1 of your [L] Pokemon from your hand, draw 2 cards.

With Luxray, you'll be able to deal 160 damage when you use its Raid attack on the turn that it evolved, all for a single Lightning Energy 4. That's not bad, and you might just be able to win quickly with this attack. The problem is that you can normally only evolve a Pokemon four times in any game. But thanks to Scoop Up Net, you'll be able to do it twice as much. Since Luxray is a Stage 2 Pokemon, you'll want to take advantage of Luxio's Top Entry Ability, which allows you to put this Stage 1 Pokemon onto your Bench if it's the card you drew for the turn. That will help you evolve into Luxray faster. You can make sure you draw Luxio by utilizing Oranguru SSH 148's Primate Wisdom, which will allow you to put a copy of Luxio from your hand on top of your deck in exchange for the top card of your deck.

Malamar VMAX / Mismagius Deck

The final deck I have for you features Malamar VMAX. Let's take a look at it.

New Card Translations

Malamar V - Darkness - 210 HP

Pokemon - Basic

[D][C] Drag Off

Switch 1 of your opponent's Benched Pokemon with their Active Pokemon. This attack does 30 damage to the new Active Pokemon.

[D][D][C] Brain Shake: 130

Your opponent's Active Pokemon is now Confused.

Weakness: Grass
Resistance: None
Retreat: 2

Malamar VMAX - Darkness - 310 HP

Pokemon - VMAX

[D][D][C] Max Jammer: 180

Look at your opponent's hand and put a card your find there at the bottom of their deck.

Weakness: Grass
Resistance: None
Retreat: 2

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Tool Scrapper

Trainer - Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).

Malamar VMAX is the main attacker in this deck. Its Max Jammer attack will deal 180 damage as well as allowing you to look at your opponent's hand and put any card you choose on the bottom of their deck. This can allow you to disrupt their future plans, perhaps making it so they are unable to do anything on their next turn. The issue is that Max Jammer costs three Energy to use. You can circumnavigate this restriction with a couple of cards in this deck. The first is by using Mismagius UNB 78's Mysterious Message Ability to draw additional cards. Using this ability causes Mismagius UNB 78 to be Knocked Out, allowing your opponent to draw one of their Prize cards. Ultimately, that's what we want, though, as that will allow us to utilize the Energy reduction of Counter Gain LOT 170. It suddenly becomes a lot easier to use Max Jammer when it only requires two Energy, allowing you to attack earlier in the game.

Wrapping Up

We're nearing an exciting time. Japan is close to the release of their next set, Explosive Walker, releasing on April 24, and the rest of the world is awaiting the May 1 release of Rebel Clash.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.  

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!).

- Mike Likes

 


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