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Flash Forward: Gardevoir VMAX, Kartana / Garbodor, and Charizard VMAX Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. Now that Explosive Walker is legal in Japan, it's time to start looking at some decks using these new cards. Let's get started.

Gardevoir VMAX Deck

The first deck we'll take a look at is a deck featuring Gardevoir VMAX. Let's have a look at the deck.

New card Translations

Gardevoir V – Psychic – HP210
Basic Pokemon

[P] Magical Shot: 30

[P][P][C] Overflowing Wave: 120+

This attack does 80 more damage if you healed any damage from this Pokemon during this turn.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2

Gardevoir VMAX – Psychic – HP320
VMAX Pokemon (Dynamax) – Evolves from Gardevoir V

[P][P][C] Max Cure: 180

Heal 50 damage from this Pokemon.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Metal (x2)
Resistance: none
Retreat: 2

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Dubious Canned Goods

Trainer - Item

Heal 80 damage from 1 of your Pokemon with a [P] Energy attached to it. Then, discard a [P] Energy from that Pokemon.

You may play as many Item cards as you like during your turn (before your attack).

Capture Energy

Energy - Special

While this card is attached to a Pokemon, it provides [C] energy.

When you attach this card to 1 of your Pokemon from your hand, search your deck for a basic Pokemon and put it onto your bench. Then, shuffle your deck.

This deck utilizes Malamar FLI 51's Psychic Recharge Ability as a means of powering up Pokemon such as Gardevoir VMAX. You can then attack with Gardevoir VMAX's Max Cure attack, which will deal 180 damage to your opponent's Active Pokemon while simultaneously healing Gardevoir VMAX of 50 damage. Since 180 damage isn't enough to Knock Out most opposing Pokemon-GX's or Pokemon V's, healing 50 damage will allow Gardevoir VMAX to stay in the game longer, which should allow you enough time for a second attack that should be enough damage to Knock Out your opponent's Pokemon.

Kartana / Garbodor Deck

The next deck I have for you utilizes two Pokemon to score Knock Outs regardless of the amount of HP the opposing Pokemon has. Let's take a look at the deck.

New Card Translations

Trubbish - Darkness - 60 HP

Pokemon - Basic

[C][C] Venoshock: 20+

If your opponent's Active Pokemon is Poisoned, this attack does 50 more damage.

Weakness: Fighting
Resistance: None
Retreat: 1

Garbodor - Darkness - 120 HP

Pokemon - Stage 1

Ability: Toxic Reservoir

Once during your turn, if there is a Stadium in play, you may make your opponent's active Pokemon poisoned.

[D][C][C] Sludge Bomb: 80

Weakness: Fighting
Resistance: None
Retreat: 2

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Glimwood Tangle

Trainer - Stadium

Once during either players turn, after they flip any coins for an attack, that player may ignore all results of those coin flips and begin flipping those coins again.

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can’t play this card.

Scoop Up Net

Trainer - Item

Put a Pokemon (except Pokemon V or GX) into your hand. Discard all cards attached to it.

Twin Energy

Energy - Special

While this card is attached to a Pokemon it provides [C][C].

If this card is attached to a Pokemon-V or Pokemon-GX, this card provides [C] instead.

With this deck, you'll want to make Kartana UNB 19 your active Pokemon while having Garbodor on your Bench. This will allow you to attack with Kartana UNB 19's False Swipe attack, which will make it so that your opponent's Active Pokemon only has 10 HP remaining as long as you win a coin flip. You can help your chances of winning that coin flip by having the new Stadium, Glimwood Tangle, in play. This Stadium also allows you to take advantage of Garbodor's Toxic Reservoir Ability, which you can use to make your opponent's Active Pokemon poisoned. That will deal the last damage counter to your opponent's Active Pokemon in between turns, allowing you to draw a Prize card.

Charizard VMAX Deck

The final deck I have for you this week makes use of the newest version of Charizard to be released. Let's take a look at it.

New Card Translations

Charizard V – Fire – HP220
Basic Pokemon

[C][C][C] Claw Swipe: 80

[R][R][C][C] Fire Spin: 220

Discard 2 Energy from this Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3

Charizard VMAX – Fire – HP330
VMAX Pokemon (Gigantamax) – Evolves from Charizard V

[C][C][C] Claw Swipe: 100

[R][R][R][C][C] G-Max Wildfire: 300

Discard 2 Energy from this Pokemon.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Water (x2)
Resistance: none
Retreat: 3

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Burning Scarf

Trainer - Item

When the [R] Pokemon this card is attached to is damage by an attack form your opponent, the attacking Pokemon is burned.

Tool Scrapper

Trainer - Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).

With Charizard VMAX's G-Max Wildfire attack, you'll be able to deal 300 damage to your opponent's Active Pokemon, but at the cost of having to discard two Energy. You can help mitigate that Energy loss through the use of cards like Welder UNB 189 and Fire Crystal UNB 173, which see a lot of play in our current Standard environment. If you happen to go second during the game, you can use Volcanion UNB 25's Flare Starter attack as a means of powering up Charizard VMAX, so you can begin dealing massive damage right away.

Wrapping Up

From the look of these new decks, multiple types of decks will be viable in the future. While we still see many of the same 'engines' that are currently being used in Standard, there are new cards that allow these 'engines' to be utilized in different ways.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.  

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!).

- Mike Likes 

 


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