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Flash Forward: Flapple VMAX, Swanna, and Necrozma V Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. For the past couple of months, we've been looking at decks created with cards from Japan's Single Strike Master and Rapid Strike Master expansions. We'll be wrapping up those decks this week with the last few decks. Let's get started.


Flapple VMAX Deck

Our first deck this week features Flapple VMAX. Let's take a look at the deck.

New Card Translations

Flapple V – Grass – HP190
Basic Pokemon

[G] Sour Saliva: 20 damage. During your opponent’s next turn, the Defending Pokemon’s attacks cost [C][C] more.

[G][C][C] Wing Attack: 120 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1

Flapple VMAX – Grass – HP320
VMAX Pokemon – Evolves from Flapple V

[G][C][C] G-Max Roll: 250- damage. This attack does 10 less damage for each damage counter on this Pokemon.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 3

Escape Rope – Trainer
Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

You may play any number of Item cards during your turn.

Exp. Share – Trainer
Item

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card from that Pokemon to the Pokemon this card is attached to.

You may play any number of Item cards during your turn.

Level Ball – Trainer
Item

Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.

Phoebe – Trainer
Supporter

During this turn, damage from the attacks of your Pokemon VMAX aren’t affected by any effects on your opponent’s Active Pokemon.

You may play only 1 Supporter card during your turn.

The main attacker in this deck is Flapple VMAX. With its G-Max Roll attack, you'll deal 250 damage to your opponent's Active Pokemon, but the damage dealt will be reduced by 10 points for each damage counter on Flapple VMAX. It's for this reason that it is important to try to keep Flapple VMAX damage free or as close as possible. Luckily, there are a couple of ways in this deck to remove the unwanted damage counters Flapple VMAX may receive.

Mallow & Lana CEC 198 can be used to switch your Active Pokemon with one from your Bench. You can also discard two other cards from your hand when you play it to heal 120 damage from the Pokemon you moved to your Bench. This can be a great way to heal a lot of damage at once. Another way is with the Enriching Seeds attack of Eldegoss SHF 15. This attack allows you to heal all damage from one of your Benched Pokemon. While Eldegoss SHF 15 will likely be Knocked Out the turn after attacking with Enriching Seeds, it can be worth it, as it will enable Flapple VMAX to deal maximum damage with a future attack.


Persian / Swanna Deck

The next deck I have for you took first place at a recent tournament and features two different attacks that can be used for zero Energy. Let's take a look at it.

New Card Translations

Purugly – Colorless – HP120
Stage 1 – Evolves from Glameow

[C] Caturday: Draw 3 cards. If you do, this Pokémon is now Asleep.

[C][C][C][C] Claw Slash: 120 damage.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3

Bruno – Trainer
Supporter (Single Strike)

Shuffle your hand into your deck, then draw 4 cards. If any of your Pokemon were Knocked Out during your opponent’s last turn, draw 7 cards instead.

You may play only 1 Supporter card during your turn.

Escape Rope – Trainer
Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

You may play any number of Item cards during your turn.

Level Ball – Trainer
Item

Search your deck for a Pokemon with 90 HP or less, reveal it, and put it into your hand. Then, shuffle your deck.

You may play any number of Item cards during your turn.

Last year, I wrote about a deck that utilized the Gathering of Cats Ability of Persian UNB 148 to utilize the Caturday attack of numerous Pokemon. This deck is similar, as it includes Espurr UNB 79, Glameow UNB 159, Litten UNB 27, Meowstic UNB 80, Meowth UNB 147, and Purugly, which all have the Caturday attack. Each of these attacks does something different, but the majority of them help you draw additional cards. These additional cards will help you find your other attackers more quickly.

The other batch of attacking Pokemon in this deck use the Sky Circus Ability to be able to ignore the Energy requirements of their attacks. This group includes Rowlet SHF 6 and Swanna DAA 149. In order for these Pokemon to attack for free, you'll need to play a copy of Bird Keeper DAA 159 from your hand this turn. Bird Keeper DAA 159 has you switch your Active Pokemon with one from your Bench, so you'll want to make sure that you have either Rowlet SHF 6 and Swanna DAA 149 on your Bench when you play it. By attacking for free, you'll be able to deal a lot of damage before your opponent gets off the ground.


Necrozma V Deck

The final deck I have for you utilizes Special Energy in order to deal additional damage. Let's check it out.

New Card Translations

Necrozma V – Psychic – HP220
Basic Pokemon

[P] Prism Ray: 20 damage. This attack does 20 damage to 2 of your opponent’s Benched Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)

[P][P][C] Special Laser: 100+ damage. If this Pokemon has any Special Energy attached to it, this attack does 120 more damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 3

Mimikyu V – Psychic – HP160
Basic Pokemon

Ability: Dummy Doll
You may use this Ability once during your turn, when you play this card from your hand onto your Bench. Until the end of your opponent’s next turn, prevent all damage done to this Pokemon by attacks from your opponent’s Pokemon.

[P] Envying Eyes: Put 3 damage counters on your opponent’s Active Pokemon for each Prize card your opponent have taken.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 2

Escape Rope – Trainer
Item

Each player switches their Active Pokemon with 1 of their Benched Pokemon. Your opponent switches first. (If a player does not have a Benched Pokemon, that player doesn’t switch Pokemon.)

You may play any number of Item cards during your turn.

Exp. Share – Trainer
Item

Pokemon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn’t already have a Pokémon Tool attached.

When your Active Pokemon is Knocked Out by damage from an opponent’s attack, you may move 1 basic Energy card from that Pokemon to the Pokemon this card is attached to.

You may play any number of Item cards during your turn.

The main attacker in this deck is Necrozma V. With its Special Laser attack, you'll deal 100 damage, and if you have any Special Energy attached to it, you'll deal an additional 120 damage. 220 damage for three Energy is a good deal, so you'll always want to make sure to attach a Special Energy to Necrozma V when you want to use Special Laser.

In order to use this attack as early as possible, there are a couple of Items that you can use to help accelerate your Energy. Turbo Patch DAA 172 allows you to attach a Basic Energy from your discard pile to a Pokemon you control that isn't a Pokemon-GX. Exp. Share allows you to move a Basic Energy from your Active Pokemon to the Pokemon that Exp. Share is attached to  when that Active Pokemon is Knocked Out by damage from an opponent's attack. These both help you ensure the Basic Energy requirements of Special Laser. The colorless Energy requirement is best met with the use of Recycle Energy UNM 212, which returns to your hand when it is discarded from play.


Wrapping Up

If the articles from the past few months have shown us anything, it is that Japan's Single Strike Master and Rapid Strike Master expansions will have a big impact on our Standard when they are released in America's Battle Styles expansion.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!)

- Mike Likes

 


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