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Flash Forward: Dragapult VMAX, Probopass, and Falinks V Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. With the March 6 release of Japan's newest set, Rebellion Crash, we have a bunch of new cards coming our way to build with. While these decks I have for you are from Japan, you can use them as a starting point for your own build or play them right as they are once these cards are released in America as part of our Rebel Clash expansion. Let's get started.

Dragapult VMAX Deck

The first deck I have for you this week features Dragapult VMAX alongside some other Psychic Type Pokemon. Let's take a look at the deck.

New Card Translations

Dragapult V - Psychic - 210 HP

Pokemon - Basic

[P] Bite: 30

[P][P] Assault Jet: 60+

If this Pokemon was on the Bench and became your Active Pokemon this turn, this attack does 80 more damage.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

Dragapult VMAX - Psychic - 320 HP

Pokemon - VMAX

[P] Shred: 60

This attack's damage isn't affected by any effects on your opponent's Active Pokemon.

[P][P] Max Phantom: 130

Put 5 damage counters on your opponent's benched Pokemon in any way you like.

Weakness: Darkness
Resistance: Fighting
Retreat: 1

Sigilyph - Psychic - 110 HP

Pokemon - Basic

Ability: Counterattack

If this Pokemon is your Active Pokemon and is damaged by an opponent's attack (even if this Pokemon is Knocked Out), put 3 damage counters on the Attacking Pokemon.

[P][C] Psychic Assault: 30+

This attack does 10 more damage for each damage counter on your opponent's Active Pokemon.

Weakness: Lightning
Resistance: Fighting
Retreat: 1

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Tool Scrapper

Trainer - Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).

Horror [P] Energy

Energy - Special

While this card is attached to a Pokemon, it provides [P] energy.

When the Pokemon this card is attached to is your active Pokemon and gets damaged by an attack of your opponent's Pokemon, put 2 damage counters on the attacking Pokemon.

To start with, I'd like to discuss Sigilyph. Thanks to its Counterattack Ability, your opponent will want to knock it out with a single attack. If they don't, they'll continue to take damage every time they damage Sigilyph. That damage will become incremental if you attack with the Psychic Assault attack.

Dragapult VMAX has a massive 320 HP, making it difficult to knock out with a single attack. Both of its attacks require very little Energy, but both can be quite effective. Shred only does 60 damage, but having that damage unaffected by any effects on your opponent's Active Pokemon means that you can wear away any defending Pokemon given enough time. The Max Phantom attack deals 130 damage wile simultaneously dealing 5 damage counters to any of your opponent's Benched Pokemon. You can place them all on a single Pokemon and work towards an extra Knock Out, or spread the damage around.

Probopass Deck

The next deck "nose" how to deal extra damage by increasing a Pokemon's Retreat Cost. Let's take a look at the deck.

New Card Translations

Nosepass - Fighting - 80 HP

Pokemon - Basic

[C] Tackle: 10

[C][C][C] Rolling Tackle: 50

Weakness: Grass
Resistance: None
Retreat: 3

Probopass - Metal - 140 HP

Pokemon - Stage 1

[M] Gravity Dropped: 10+

This attack does 30 more damage for each NRG_A in your opponent's Active Pokemon's Retreat Cost.

[M][M][C] Heavy Impact: 120

Weakness: Fire
Resistance: Grass
Retreat: 4

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Galar Mine

Trainer - Stadium

Both player's active Pokemon have 2 more retreat cost.

Scoop Up Net

Trainer - Item

Put a Pokemon (except Pokemon V or GX) into your hand. Discard all cards attached to it.

Tool Scrapper

Trainer - Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).

With Galar Mine increasing the Retreat Cost of both player's Active Pokemon by two, and Absol TEU 88's Dark Ambition Ability possibly increasing the opponent's Retreat Cost by one, you'll be able to deal a ton of extra damage with Probopass's Gravity Dropped attack. Make sure to use Boss's Command to switch your opponent's Active Pokemon with a Pokemon from their Bench that has a high Retreat Cost in order to deal extra damage whenever possible. Even though this deck has a very narrow focus, I'd still "pick" it to play.

Falinks V Deck

The final deck I have for you this week features one of the creepiest looking Pokemon I've ever seen. Let's take a look at the deck.

New Card Translations

Falinks - Fighting - 90 HP

Pokemon - Basic

[C] Call for Family

Search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.

[C][C] Team Attack: 30x

This attack does 30 damage for each your benched Pokemon with Falinks in their name.

Weakness: Psychic
Resistance: None

Falinks V - Fighting - 160 HP

Pokemon - Basic

Ability: Iron Wall Formation

All damage done to your Pokemon with Falinks in their name, done by attacks form your opponent's Pokemon is reduced by 20.

[F][F][C] Giga Impact: 210

This Pokemon can't attack during your next turn

Weakness: Psychic
Resistance: None
Retreat: 2

Boss's Command

Trainer - Supporter

Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.

Sonia

Trainer - Supporter

Search your deck for 2 Basic Pokemon or for 2 Basic Energy, reveal them and put them into your hand. Then, shuffle your deck.

Tool Scrapper

Trainer - Item

Discard up to 2 Pokemon Tools from either player’s Pokemon.

You may play as many Item cards during your turn as you like (before your attack).

Capture Energy

Energy - Special

While this card is attached to a Pokemon, it provides [C] energy.

When you attach this card to 1 of your Pokemon from your hand, search your deck for a basic Pokemon and put it onto your bench. Then, shuffle your deck.

Twin Energy

Energy - Special

While this card is attached to a Pokemon it provides [C][C].

If this card is attached to a Pokemon-V or Pokemon-GX, this card provides [C] instead.

Falinks gets this party started with its Call for Family attack, which puts two Basic Pokemon from your deck onto your Bench. By getting more copies of Falinks and Falinks V onto your Bench, you'll be able to deal extra damage with Falinks's Team Attack attack. Falinks V has the Iron Wall Formation Ability, which reduces the damage done to your Pokemon with Falinks in their name by 20. With a single Falinks as your Active Pokemon and a Bench consisting of four copies of Falinks V and a copy of Diancie FLI 74, you'll deal 170 damage with Team Attack, and your Falinks & Falinks V take 80 damage less from each attack your opponent makes. Seems good to me.

Wrapping Up

Each of these decks features a different type of Basic Energy. Does this mean that the meta for us will shift to allow more types of deck to be top tier? We'll have to wait and see.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.  

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!).

- Mike Likes

 


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