Browse > Home / Strategy / Articles / Flash Forward: Coalossal VMAX, Banette, and Zarude V Decks

Flash Forward: Coalossal VMAX, Banette, and Zarude V Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. This week, we continue looking at decks made with Japan's Legendary Heartbeat expansion. Let's get started with our first deck.

Coalossal VMAX / Swanna Deck

We begin this week by taking a look at a deck featuring Coalossal VMAX. With a little luck, it can deal 130 damage from an attack that requires a single Energy. Let's take a look at the deck.

New Card Translations

Coalossal V – Fighting – HP220
Basic Pokemon

[F][F][C] Searing Flame: 90 damage. Your opponent’s Active Pokemon is now Burned.

[F][F][F][C] Boulder Crush: 180 damage.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4

Coalossal VMAX – Fighting – HP330
VMAX Pokemon – Evolves from Coalossal V

[F] Eruption Blast: 40+ damage. Discard 1 card from the top of your deck. If that card is an Energy, this attack does 90 more damage. Then, attach that Energy to this Pokemon.

[F][F][F][C] G-Max Volcalith: 240 damage.

When your Pokemon VMAX is Knocked Out, your opponent takes 3 Prize cards.

Weakness: Grass (x2)
Resistance: none
Retreat: 4

Rotom Phone

Trainer - Item

Look at the top 5 cards of your deck. Choose a card you find there, shuffle your deck, then put that card on top of your deck.

Stone [F] Energy – Special Energy

As long as this card is attached to a Pokemon, it provides [F] Energy.

If this Energy is attached to a [F] Pokemon, that Pokemon takes 20 less damage from your opponent’s attacks (after applying Weakness and Resistance).

Coalossal VMAX can use its Eruption Blast attack for a single Fighting Energy 6, which deals 40 damage. It can also deal an additional 90 damage if the top card of your deck is an Energy card. You will also attach that Energy card to Coalossal VMAX, which helps you be able to use your G-Max Volcalith attack sooner. You can also use Oranguru SSH 148's Primate Wisdom Ability to help ensure that the top card of your deck is an Energy card.

This deck also uses Swanna DAA 149 as a backup attacker. With Swanna DAA 149's Feather Slice attack, if you discard a card from your hand when attacking, you'll be able to deal 140 damage. You can even make this attack when there is no Energy attached to Swanna DAA 149 if you play a copy of Bird Keeper DAA 159 prior to attacking, thanks to Swanna DAA 149's Sky Circus Ability.

Take note that there are a couple of cards in this deck that we currently don't have access to. Diancie FLI 74 has rotated from Standard, but it could be replaced with a copy of Karate Belt UNM 201. Even though Karate Belt UNM 201 doesn't help increase the damage output of our attacks, it can help use bigger attacks sooner, which will increase the amount of damage you deal on earlier turns. The other card we don't know if we'll have in Standard is Rotom Phone. If it ends up not being in our next expansion, you can replace it with Viridian Forest TEU 156 as a means of helping to find Energy that you can put on top of your deck with Oranguru SSH 148's Primate Wisdom Ability.

Here's my version of this deck with changes made to make it Standard legal.


Dracovish / Banette / Altaria Deck

The next deck I have for you features a trio of Pokemon that work together to make things difficult for your opponent. Let's take a look at the deck.

New Card Translations

Altaria - Colorless - 110 HP

Pokemon - Stage 1

Ability: Charm Of Miracle

Prevent all damage done to this Pokémon by attacks from your opponent's Pokémon V and Pokémon-GX.

[C][C] Speed Dive: 60

 

Weakness: Lightning
Resistance: Fighting
Retreat: 1

Banette – Psychic – HP90
Stage 1 – Evolves from Shuppet

Ability: Devo Curse
Once during your turn, when you play this card from your hand to evolve a Pokemon, you may devolve 1 of your opponent’s Benched Evolved Pokemon and put the highest Stage Evolution card on it into your opponent’s hand.

[P][C] Spooky Shot: 40 damage.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1

Shuppet – Psychic – HP60
Basic Pokemon

[P] Haunt: Put 1 damage counter on your opponent’s Active Pokemon.

Weakness: Darkness (x2)
Resistance: Fighting (-30)
Retreat: 1

If your opponent is playing a deck that relies on evolving their Pokemon, you'll want to make sure you have Dracovish DAA 53 as your Active Pokemon. Dracovish DAA 53's Primal Law Ability makes it so that your opponent cannot play any Pokemon from their hand to evolve their Pokemon currently in play. You can further enhance that Ability by playing a copy of Banette. Banette has the Curse Of Dahua Ability, which allows you to devolve one of your opponent's Benched Pokemon when you evolve Shuppet into Banette. This combo of Pokemon allows you to dictate the Evolutions your opponent has in play.

In the event that your opponent is playing a deck featuring a lot of Pokemon V or Pokemon-GX, you'll want to get Altaria into play. Thanks to Altaria's Charm of Miracle Ability, your opponent's Pokemon-GX and Pokemon V (as well as VMAX's) won't be able to damage Altaria. That means that you can attack turn after turn with Speed Dive, slowly taking down your opponent's team.

This deck has three cards that have rotated from our Standard. Swablu CIN 79 can easily be replaced with the Swablu from our next set. Escape Board UPR 122 was used primarily as a means of retreating Jirachi TEU 99 after using its Stellar Wish Ability. I would replace them with a couple of copies of Switch SSH 183. The final rotated card is Cynthia UPR 119, which can be replaced by Professor's Research SSH 178.

Here's my version of this deck with changes made to make it Standard legal.


Zarude V / Rillaboom VMAX Deck

My final deck this week features Zarude V, a Pokemon that not only accelerates your teams Energy, but also keep your team healthy. Let's take a look at the deck.

New Card Translations

Zarude V – Grass – HP210
Basic Pokemon

[C][C] Bind Down: 50 damage. Your opponent’s Active Pokemon can’t retreat during your opponent’s next turn.

[G][G] Jungle Rise: 100 damage. You may attach up to 2 Basic Energy cards from your hand to your Benched Pokemon in any way you like. Heal all damage from those Pokemon.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Fire (x2)
Resistance: none
Retreat: 1

Zarude V's Jungle Rise attack deals 100 damage, plus it allows you to attach up to two Basic Energy cards from your hand to your Benched Pokemon, while healing any Pokemon that you attach Energy to in this way. That can allow your team to remain in the battle a lot longer than usual. Zarude V's other attack, Bind Down, can lock an opponent's Active Pokemon in place, as long as they don't have an alternate means of retreating.

By attaching this extra Energy to Rillaboom VMAX RCL 18 when you use Zarude V's Jungle Rise attack, you set up the possibility of Knocking Out an opponent's Active Pokemon in one shot. Rillaboom VMAX RCL 18's Max Beating attack can deal 280 damage if you discard three attached Grass Energy 1 from it. While you can't deal that much damage all of the time, it's nice to be able to do it when you need that Knock Out.

This deck lost a lot of cards due to our Standard rotation. Net Ball LOT 187 can be replaced with Sonia RCL 167. She offers twice the benefits of Net Ball LOT 187, but at the requirement of playing your Supporter for the turn. Cynthia UPR 119 can be replaced fairly seamlessly with Marnie SSH 169. Energy Recycle System CES 128 can be replaced by Energy Retrieval SSH 160. Life Forest Prism Star LOT 180 is more difficult to replace. Since its primary function is to heal your Pokemon from the effects of a Special Condition they might be suffering, it seems appropriate to replace it with Full Heal RCL 159.

Here's my version of this deck with changes made to make it Standard legal.


Wrapping Up

Japan's Legendary Heartbeat expansion keeps on giving us new toys that we can use to create new decks. Take these decks and modify them to suit your needs at your local meta.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!).

- Mike Likes

 


More on PokeGoldfish ...

flash forward

Flash Forward: Venusaur V, Togekiss VMAX, and Tangrowth Decks

This week, Mike wraps up his look at decks featuring cards from Japan's Legendary Heartbeat expansion.

Sep 18 | by Mike Likes
searching standard

Searching Standard: Pikachu V Deck

Mike takes a look at a deck featuring Ash's favorite Pokemon, Pikachu.

Sep 16 | by Mike Likes
ruin your opponents day

Ruin Your Opponent's Day: Decidu-Ire

Today we take revenge on the meta with Decidueye.

Sep 14 | by MostlyNotGaming
searching standard

Searching Standard: Falinks V Deck

This week, Mike takes a look at a deck that's great to use against Eternatus decks.

Sep 09 | by Mike Likes

Next Article

Contact | Terms of Use | Privacy Policy | Do Not Sell My Personal Information | Manage Ads Consent

All original content on this page is © 2020 MTGGoldfish, Inc. and may not be used or reproduced without consent. Pokemon, The Pokemon TCG, and The Pokemon TCG Online and its trademarks are ©1995-2020 Nintendo, The Pokémon Company International, Inc, and GAMEFREAK. All rights reserved. MTGGoldfish, Inc. is not affiliated with Nintendo, The Pokémon Company International, Inc, or GAMEFREAK.