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Flash Forward: Cinderace-VMAX, Rillaboom-VMAX, and Inteleon-VMAX Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. Now that Sword and Shield has released in America, it's time for the focus of this series to switch to decks with cards from VMAX Rising, the newest Pokemon expansion released in Japan. Since we're at the start of this new journey, I thought it would be appropriate for us to look at some decks that are focused on the starter Pokemon from the video game series. Let's get started.

Cinderace-VMAX Deck

The first deck we'll take a look at this week features Cinderace, the final evolution of Scorbunny. Let's take a look at the deck.

New Card Translations

Cinderace-V - Fire - 210 HP

Pokemon - Basic

Ability: Field Runner

If there is any Stadium card in play, this Pokemon has no Retreat Cost.

[R][R][C] Crimson Leg: 140

Weakness: Water
Resistance: None
Retreat: 2

Cinderace-VMAX - Fire - 320 HP

Pokemon - VMAX

[R][C] Counter: 30+

This attack does as much more damage, as this Pokemon received from attacks during your opponent's last turn.

[R][R][C] Flame Ball Max: 170

Your opponent's Active Pokemon is now Burned.

Weakness: Water
Resistance: None
Retreat: 2

This deck utilizes Cinccino SSH 147's Make Do Ability to help you cycle through your deck as you search for ways to find and power up Cinderace-VMAX as quickly as possible. With Cinderace-VMAX's Counter attack, you'll be able to deal damage to your opponent's Active Pokemon equal to the amount of damage Cinderace-VMAX took during the last turn plus 30 damage. The threat of this attack might make your opponent not attack you for the most possible damage unless that attack would Knock Out Cinderace-VMAX. You can use that to your advantage and attack with Flame Ball Max for 170 damage instead. Since Cinderace-VMAX has 320 HP, you'll be able to keep it alive for quite a while, especially when combined with the healing power of Mallow & Lana CEC 198.

Rillaboom-VMAX Deck

The next deck I have for you is a Grass deck featuring Rillaboom-VMAX, the final evolution of Grookey. Let's take a look at it.

New Card Translations

Rillaboom-V - Grass - 220 HP

Pokemon - Basic

[G] Forrest Banquet

Search your deck for 2 [G] Basic Pokemon and put them onto your bench. Then, shuffle your deck.

[G][G][G][C] Wood Hammer: 220

This Pokemon does 30 damage to itself.

Weakness: Fire
Resistance: None
Retreat: 3

Rillaboom-VMAX - Grass - 330 HP

Pokemon - VMAX

[C] Scratch: 50

[G][G][G][C] Barrage Max: 130+

You may discard up to 3 [G] Energy from this Pokemon. This attack does 50 more damage for each card discarded this way.

Weakness: Fire
Resistance: None
Retreat: 3

Turffield Stadium

Trainer - Stadium

Once during each player's turn, they may search their deck for an evolution [G] Pokemon, reveal it and put it into their hand. Then, they shuffle their deck.

Thanks to Turffield Stadium, you'll have no problem finding a copy of Rillaboom-VMAX. It also helps you find the non-VMAX evolutions of Grookey SSH 10 that you'll need. It's important that you evolve into Rillaboom SSH 14 quickly, so you can get the maximum benefit from using its Voltage Beat Ability. By doing this, you'll be able to use Rillaboom-VMAX's Barrage Max attack often, allowing you to deal up to 280 damage when you use it.

Inteleon-VMAX Deck

The final deck I have for you this week features Inteleon-VMAX, the final evolution of Sobble. Let's take a look at it.

New Card Translations

Inteleon-V - Water - 200 HP

Pokemon - Basic

[W] Sharpshooting

This attack does 40 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

[W][W][C] Aqua Report: 130

Your opponent reveals his or her hand.

Weakness: Lightning
Resistance: None
Retreat: 2

Inteleon-VMAX - Water - 320 HP

Pokemon - VMAX

[W] Hydro Snipe: 60

You may return an energy from your opponent's active Pokemon to their hand.

[W][W][C] Die Barrett: 160

This attack does 60 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning
Resistance: None
Retreat: 2

Sonia

Trainer - Supporter

Search your deck for 2 Basic Pokemon or for 2 Basic Energy, reveal them and put them into your hand. Then, shuffle your deck.

This is another deck that utilizes Cinccino SSH 147's Make Do Ability to help you find the cards you need quickly. The strategy for this deck is to use things like Crushing Hammer SSH 159 and Team Yell Grunt SSH 184 to remove Energy from your opponent's Pokemon so that they aren't able to attack with their more powerful attacks. Inteleon-VMAX helps with this plan thanks to its Hydro Snipe attack. Using this attack only requires one Water Energy 3 to use, so if you happen to be playing against another Energy destruction deck, you'll have a fighting chance. If your opponent manages to build up a Pokemon on their Bench, you have a copy of Articuno-GX CES 31 that you can play, which can use the Cold Crush-GX attack to destroy all of the Energy on both itself and the opponent's Active Pokemon.

Wrapping Up

As you can see, the video game starter Pokemon have powerful counterparts in the TCG. These decks I've shown you are not the only builds featuring these VMAX Pokemon, and I'm sure we'll explore some other builds in the upcoming weeks.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.  

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!).

- Mike Likes

 


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