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Flash Forward: Beedrill, Dugtrio, and Toxicroak Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. I'm back again with more decks created with cards from Japan's Peerless Fighters expansion. Let's get started.


Beedrill / Cincinno Deck

We start with a deck that is capable of Knocking Out any opposing Pokemon with a single attack. Let's check it out.

New Card Translations

Beedrill – Grass – HP130
Stage 2 (Single Strike) – Evolves from Kakuna

[G] Persistent Sting: If your opponent’s Active Pokemon has any Special Energy attached to it, it is now Knocked Out.

[G] Jet Spear: 110 damage. Discard an Energy from this Pokemon.

Weakness: Fire (x2)
Resistance: None
Retreat: 1

Kakuna – Grass – HP80
Stage 1 (Single Strike) – Evolves from Weedle

[G] Stiffen: During your opponent’s next turn, this Pokemon takes 40 less damage from attacks (after applying Weakness and Resistance).

Weakness: Fire (x2)
Resistance: None
Retreat: 3

Both versions of Beedrill in this deck are capable of Knocking Out an opponent's Active Pokemon with a single attack. The new Beedrill from Peerless Fighters has the Persistent Sting attack. This attack will Knock Out your opponent's Active Pokemon if it has any Special Energy attached to it. Since there's currently a lot of good Special Energy seeing play, the odds are in your favor that your opponent's Active Pokemon will have a Special Energy attached to it.

Beedrill TEU 5 can Knock Out your opponent's Active Pokemon with its Destiny Stinger attack. Destiny Stinger requires you to have at least one damage counter on Beedrill TEU 5 in order to use this attack. Luckily, there are a couple of ways you can get damage onto Beedrill TEU 5. Spiritomb UNB 112, who can act as a backup attacker, can put a damage counter on itself via its Building Spite Ability. You can then move that damage counter, or a damage counter from any other Pokemon that has received damage from an opponent's attack, with the use of Jynx UNM 76's Ominous Posture. Beedrill TEU 5's Destiny Stinger attack will Knock out both the opponent's Active Pokemon as well as Beedrill TEU 5, allowing both players to take Prize cards, so make sure you don't use this attack if it will allow your opponent to win the game.


Dugtrio / Octillery Deck

Next, I have a deck that is able to deal out damage without fearing any damage in return, with a little luck. Let's take a look at the deck.

New Card Translations

Dugtrio – Fighting – HP90
Stage 1 (Rapid Strike) – Evolves from Diglett

[F][C] Triple Head: 60x damage. Flip 3 coins. This attack does 60 damage times the number of heads. If all of the coins are heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.

Weakness: Grass (x2)
Resistance: None
Retreat: 1

Diglett – Fighting – HP50
Basic Pokemon (Rapid Strike)

[F] Dig: 10 damage. Flip a coin. If heads, during your opponent’s next turn, prevent all effects of attacks, including damage, done to this Pokemon.

Weakness: Grass (x2)
Resistance: none
Retreat: 1

By attacking with Dugtrio's Triple Head attack, you'll flip three coins. You'll then deal anywhere from 0 to 180 damage, depending on the number of heads you're able to flip. If you manage to deal the full 180 damage, you'll also gain an additional benefit. On your opponent's next turn, you'll prevent all effects of attacks, including damage, done to Dugtrio. This can important to achieve since Dugtrio only has 90 HP. One other thing to note is that Dugtrio is the main attacker in this deck, and the only one that can achieve high levels of damage.

There are a few cards that help this deck out considerably. By using Octillery BST 37's Rapid Strike Search Ability, you can find a copy of Dugtrio from your deck to put into your hand. This Ability can also help you find the Rapid Strike Energy BST 140 that you can use to fully power Dugtrio's Triple Head attack. Level Ball BST 129 also helps you find Dugtrio easier, since it can search for any Pokemon from your deck with 90 HP or less. Finally, you'll want to make sure you get a copy of Glimwood Tangle DAA 162 into play so you can flip your coins again if you don't get three heads.


Galarian Slowking VMAX / Toxicroak Deck

The final deck I have for you can deal a lot of damage from Poison to your opponent's Pokemon. Let's take a look at it.

New Card Translations

Galarian Slowking VMAX – Darkness – HP320
Pokemon VMAX (Single Strike) – Evolves from Galarian Slowking V

[D][C] Max Toxin: 10 damage. Your opponent’s Active Pokemon is now Poisoned. During Pokemon Checkup, put 12 damage counters on that Pokemon instead of 1.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3

Galarian Slowking V – Darkness – HP220
Basic Pokemon (Single Strike)

[C] Mixing: Discard a card from your hand. Then, draw 3 cards from your deck.

[D][C] Doom Word: The Defending Pokemon is Knocked Out at the end of your opponent’s next turn.

Weakness: Fighting (x2)
Resistance: None
Retreat: 3

Galarian Moltres V – Darkness – HP220
Basic Pokemon

Ability: Bolstered Wings
Once during your turn, you may attach a [D] Energy from your discard pile to this Pokemon. You can’t use more than 1 Bolstered Wings Ability per turn.

[D][D][C] Aura Burn: 190 damage. This Pokemon does 30 damage to itself.

When your Pokemon V is Knocked Out, your opponent takes 2 Prize cards.

Weakness: Grass (x2)
Resistance: None
Retreat: 2

Galarian Slowking VMAX is the main attacker in this deck. With its Max Toxin attack, you'll deal a meager 10 damage to your opponent's Active Pokemon. More importantly, though, you'll make your opponent's Active Poisoned. Then, during the Pokemon Checkup phase, you'll place 12 damage counters on that Pokemon due to Poison, instead of the usual one. Your opponent had better hope they win their coin flip to recover from being Poisoned or they'll end up taking 250 damage by the end of their turn.

There are a couple of cards in this deck that help to make Poison more effective. With Toxicroak SSH 124's More Poison Ability, you'll place two additional damage counters on your opponent's Poisoned Pokemon during the Pokemon Checkup phase. Multiple copies of Toxicroak SSH 124 in play will each provide this effect, so you can place up to an additional eight damage counters each Pokemon Checkup phase. In order to make sure your Poison stays in effect, you'll want to get a copy of Dust Island UNB 168 into play. This Stadium will transfer the Poisoned effect to a Pokemon that switches places with the opponent's Active Pokemon via the use of a Trainer card.


Wrapping Up

Whether you like One Hit Knock Outs, flipping coins, or additional damage for certain effects, Peerless Fighters has something for you. It's sure to shake up Standard once these cards are released in America.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!)

- Mike Likes

 


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