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Flash Forward: Arcanine, Persian, and Mismagius Decks

Hello and welcome to Flash Forward, the article series that provides you with a sneak peek of some decks that will be Standard legal with the release of the next upcoming set. We're continuing our look at some decks from Japan featuring cards from their latest expansion, VMAX Rising. This week we have a couple of decks that took first place in tournaments and one deck that looks like an interesting build. Let's get started.

Cinderace VMAX / Arcanine / Burning Scarf Deck

The first deck this week is a Fire Type Deck featuring the combo of Arcanine and Burning Scarf, both from VMAX Rising. Let's take a look at the deck.

New Card Translations

Growlithe - Fire - 80 HP

Pokemon - Basic

[C] Odor Sleuth

Flip a coin. If heads put any 1 card form your discard pile into your hand.

[R][R][C] Fire Claws: 60

Weakness: Water
Resistance: None
Retreat: 2

Arcanine - Fire - 130 HP

Pokemon - Stage 1

Ability: Warm Up

If this Pokemon has Burning Scarf attached to it, it's maximum HP is 100 greater.

[R][R][C] Fire Mane: 130

Weakness: Water
Resistance: None
Retreat: 2

Cinderace V - Fire - 210 HP

Pokemon - Basic

Ability: Field Runner

If there is any Stadium card in play, this Pokemon has no Retreat Cost.

[R][R][C] Crimson Leg: 140

Weakness: Water
Resistance: None
Retreat: 2

Cinderace VMAX - Fire - 320 HP

Pokemon - VMAX

[R][C] Counter: 30+

This attack does as much more damage, as this Pokemon received from attacks during your opponent's last turn.

[R][R][C] Flame Ball Max: 170

Your opponent's Active Pokemon is now Burned.

Weakness: Water
Resistance: None
Retreat: 2

Dubwool V - Colorless - 210 HP

Pokemon - Basic

Ability: Soft Wool

This Pokemon takes 30 less damage from attacks (after applying Weakness and Resistance).

[C][C][C] Revenge Blast: 120+

This attack does 30 more damage for each prize card your opponent has already taken.

Weakness: Fighting
Resistance: None
Retreat: 2

Burning Scarf

Trainer - Item

When the [R] Pokemon this card is attached to is damage by an attack form your opponent, the attacking Pokemon is burned.

With Arcanine's Warm Up Ability, its HP will increase to 230 HP if Burning Scarf is attached. That allows Arcanine to stay in play longer before being Knocked Out, thusly allowing it to deal more damage to your opponent's Pokemon. Burning Scarf will also burn your opponent's Active Pokemon when they attack and deal damage to Arcanine. Since there are very few decks that include any cards to remove status effects like being burned, this will amount to those burned being slowly whittled down until they are Knocked Out. You can also use Cinderace VMAX's Flame Ball Max attack as a means of burning your opponent's Active Pokemon, provided that the 170 damage doesn't already knock them out.

Caturday Deck

Last week, I showed you a deck that won a tournament in Japan that chose not to run any new cards from VMAX Rising. I have another deck for you this week that can be built in our current Standard environment. Let's take a look at it.

New Card Translations

None.

Despite having no new cards, this deck still brought home the trophy in a recent tournament. The goal of the deck is to be able to attack with the many different Caturday attacks that the Pokemon in this deck have. You'll be able to do this even if those Pokemon have zero Energy attached to them thanks to the Gathering of Cats Ability of Persian UNB 148. This isn't the first time I've written about a deck like this (https://www.pokegoldfish.com/articles/searching-standard-zero-energy-caturday-deck), and I'm happy to see a deck like this back in the spotlight, because playing the previous Caturday deck was a blast.

Inteleon VMAX / Mismagius Deck

The final deck I have for you this week features Mismagius UNB 78 as a way to replenish your hand. Let's take a look at the deck.

New Card Translations

Inteleon V - Water - 200 HP

Pokemon - Basic

[W] Sharpshooting

This attack does 40 damage to 1 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

[W][W][C] Aqua Report: 130

Your opponent reveals his or her hand.

Weakness: Lightning
Resistance: None
Retreat: 2

Inteleon VMAX - Water - 320 HP

Pokemon - VMAX

[W] Hydro Snipe: 60

You may return an energy from your opponent's active Pokemon to their hand.

[W][W][C] Die Barrett: 160

This attack does 60 damage to 1 of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)

Weakness: Lightning
Resistance: None
Retreat: 2

Full Bucket

Trainer - Item

Search your deck for 2 [W] energy, reveal them and put them into your hand. Then, shuffle your deck.

With this deck, if you're lucky you can set up a situation that allows you to use Wait and See Hammer LOT 192 in conjunction with Inteleon VMAX's Hydro Snipe attack to lock an opponent's Active Pokemon in place without having the necessary Energy to attack. If they begin attaching Energy to their Benched Pokemon, you'll be able to use the Die Barrett attack to begin attacking those Pokemon directly. By taking advantage of Mismagius UNB 78's Mysterious Message Ability, you'll be able to replenish your hand, allowing you to find copies of Team Yell Grunt SSH 184, Mallow & Lana CEC 198, and Cynthia & Caitlin CEC 189 to help you achieve victory.

Wrapping Up

As you can see, VMAX Rising brings a lot of potentially new builds to Standard. When these cards release in Our America, they'll be included with cards from Japan's next set. Whether that set provides upgrades to these decks or cards that out power these decks, we don't know. Regardless, you can use these decks as a starting point and know that there's a lot of synergy with the cards included here.

What do you think of these decks? Do you have any suggestions for improvements? Leave a comment below and let me know what Pokemon you'd like to see featured in next week's decks.  

And be sure to join me here again next week as I continue showing you innovative decks using cards from upcoming sets. I'll see you then (in the future!).

- Mike Likes

 


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