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Creative Concepts: Meganium Mill

Meganium LOT 8Welcome to Creative Concepts where decks with creative combinations of cards form a potentially powerful deck! A while back Shintaro Ito sparked the creativity of deck builders everywhere when he came in 11th place at the Champions League Niigata with a crazy deck. It used only a single energy, five different Stage 2 Pokemon, and self-mill cards! You can see the decklist here, but it's not the deck we're here to discuss today.

What we're dubbing Meganium Mill uses the general ideas found in this deck alongside Meganium's Quick-Ripening Herb to make the opponent lose their cards in a jiffy! We found this list being used by iCaterpie on Youtube where you can see it in action if you're curious. With Rhyperior BUS 67 and Charizard-GX, there's a lot of ways you can force the opponent to discard what they need. So how do we build to get them out as needed? It's time to take a look at the deck list!

At first glance this decklist looks like a serious doozy, so we need to look at all the tools together to understand how it shines. Let's start with Rhyperior. It's ability works as follows:

AbilityToppling Wind
When you play this Pokémon from your hand to evolve 1 of your Pokémon during your turn, you may discard the top 3 cards of your opponent’s deck.

Charizard-GX BUS 20Three cards every time it evolves? That isn't too bad if you can use the effect several times, but what would be the best way? We do use Super Scoop Up in the deck but it's just not consistent enough to rely on alone. Acerola is a much better option, and with Po Town you'll always have the damage you need to use it! 

This deck also uses a single Super Boost Energy just like Shintaro Ito's but for a very different reason. After you've gotten to use Rhyperior enough times, it can be picked up off the bench and replaced with Charizard-GX to land the final blow. Raging Out GX forces the opponent to discard 10 cards which can drain their deck and leave them unable to draw on their next turn. 

How do we last long enough to get to these abilities? The deck that inspired this one used a Slaking, but we have some different tools here. Shuckle-GX is the go to card to slow down decks with single Energy attackers and works perfectly here. Alolan Vulpix GRI 21 isn't just here for Beacon though that's very useful. It can also evolve into Alolan Ninetales BUS 28 which can stop damage from any GX Pokemon. As you don't plan to attack, Steven's Resolve is great to grab things faster, which can aid in getting you set up fast enough to do the combo. It also can help you grab Enhanced Hammer which works extra well when paired with Shuckle-GX to stop Double Colorless Energy from being effective.

Other than these tools the deck is relatively simple. Brooklet Hill gets your Rhyhorns as well as Alolan Vulpix. Gladion has a spot in the deck so that you can grab any missing tools that got prized. We also have Rescue Stretcher to potentially save Charmander or Charizard-GX if you lose it.

Now we have to be honest with where the deck can be weak. If you can't get and keep Meganium out you're going to be stalled to a halt. There's only so many Rare Candy in a deck, and there's not enough to allow this deck to survive. You're also forced to stall, so if the stall tools you have don't work you'll be running into other issues as well. It can be tough trying to not lose all of your prizes while losing your milling tools as the opponent piles on damage. Acerola can help with that, but it can't save everything. Finally, the deck is incredibly complex. Most of the time decks that keep things simple and straightforward find the most success as there are less moving pieces to get them to work. This deck only works when everything is set up proper.


But now we want to hear what you think! Does this creative deck have some potential in a competitive setting? Tell us in the comments below or tell me directly on Twitter @LiteralGrill. Until next time, stay lit trainers!

- Linnea 'LiteralGrill' Capps


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